commit | cd3b7aed33c64925b4771e9c6ed160b4e1042c61 | [log] [tgz] |
---|---|---|
author | colincross <github@colincross.com> | Fri Feb 23 14:23:37 2018 -0800 |
committer | GitHub <noreply@github.com> | Fri Feb 23 14:23:37 2018 -0800 |
tree | 20f2637cb5495c7ab0bdf54702cf570dce6cc4ac | |
parent | f12def88cef994b95194bf512c96eefc098f70b0 [diff] | |
parent | 54cb95a53f4e41311c5307da5c5911e31330ce2c [diff] |
Merge pull request #198 from colincross/glob Fix glob cache conflict when excludes=nil and excludes=[]string{}
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.