commit | ce034706a8d2d4674bc31ad319e064a687508968 | [log] [tgz] |
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author | android-build-team Robot <android-build-team-robot@google.com> | Sun Dec 30 04:02:00 2018 +0000 |
committer | android-build-team Robot <android-build-team-robot@google.com> | Sun Dec 30 04:02:00 2018 +0000 |
tree | e156ae3c353a56382c9aaaa81ee166f7afbbc725 | |
parent | e8b744e1b048004cb76945f35526e193a2b59f4b [diff] | |
parent | 0f0c8f76e8315e8451f5499cb48387bd9f27056f [diff] |
Snap for 5204403 from 0f0c8f76e8315e8451f5499cb48387bd9f27056f to qt-release Change-Id: If76e5aed63f74d00081f83203d5856b982f1c0cd
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.