commit | 63c1efcb35d597236e99ad1d9b5a0a4bfcdd990d | [log] [tgz] |
---|---|---|
author | Dan Willemsen <dwillemsen@google.com> | Tue Feb 27 23:56:42 2018 +0000 |
committer | android-build-merger <android-build-merger@google.com> | Tue Feb 27 23:56:42 2018 +0000 |
tree | 41c3482a1e252d81bd490abf1957db3e11ef2067 | |
parent | 97e117ccd584f45b4f02576e27cfa033baf4f490 [diff] | |
parent | 613013cb824f3464774ebf70367f75e7f83dc0ce [diff] |
Merge remote-tracking branch 'aosp/upstream' into master am: 613013cb82 Change-Id: I66429aed41c5834f523bf717eb4b4d7872b625cb
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.