commit | 88e39c0c1c293bfab683506c0be2142c089cde11 | [log] [tgz] |
---|---|---|
author | Colin Cross <ccross@android.com> | Tue Dec 17 15:55:16 2019 -0800 |
committer | Colin Cross <ccross@android.com> | Tue Dec 17 15:55:16 2019 -0800 |
tree | 4149144ee4c5847ce7cf4fb8bdf6fae85c9c35d0 | |
parent | 62aa0764a6c6cfa68cd5e79bf6ef83fc14aee1c8 [diff] | |
parent | 9999eddc4687d0dedd0cf36abeff605781e69b3c [diff] |
Merge remote-tracking branch 'aosp/upstream' into master * aosp/upstream: Add Context.SetFs Bug: 146437378 Test: m checkbuild Change-Id: I5d40d2467957b34fb8787b5d12b9b994d8627ad1
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.