commit | dcf31d03f4e3c2455e2a722fe504c21d33f39a07 | [log] [tgz] |
---|---|---|
author | Patrice Arruda <patricearruda@google.com> | Fri Mar 08 18:15:14 2019 -0800 |
committer | android-build-merger <android-build-merger@google.com> | Fri Mar 08 18:15:14 2019 -0800 |
tree | d86bacf48300844a69e546c5008d40094b8d4ec4 | |
parent | 75774eaa990feee71a0fd3a8fda6ff261725c587 [diff] | |
parent | 4fd7ad26c221ecfe1844c99044e56e380c3a364f [diff] |
Merge remote-tracking branch 'aosp/upstream' into merge_upstream am: 8610dfd441 am: 4fd7ad26c2 Change-Id: I2d464352b74006354f8490bf24213585b281829f
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.