commit | 2aeb413fa1a8dbe503fb4b183202ef2522baf615 | [log] [tgz] |
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author | Liz Kammer <eakammer@google.com> | Mon Oct 05 15:09:42 2020 -0700 |
committer | Liz Kammer <eakammer@google.com> | Mon Oct 05 15:12:03 2020 -0700 |
tree | 67c56ebac759692f52faf7fa74d7f2b8b6a1f6b5 | |
parent | f94644fe3d680095d6ac38d8333e76d3c64841ee [diff] | |
parent | f20c9c39388ea0dcb6218b2c28bf94ce441f3c81 [diff] |
Merge remote-tracking branch 'aosp/upstream' * aosp/upstream: Correct bug in generating anonymous nested props Add docs for nested and embedded structs Test: m soong_docs Change-Id: Ide95609b6c7d221037348768ade719992801e411
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.