commit | a466306423a874c762e5c6e89db35b0067369cf3 | [log] [tgz] |
---|---|---|
author | colincross <ccross@android.com> | Wed Jun 05 18:44:15 2019 -0700 |
committer | GitHub <noreply@github.com> | Wed Jun 05 18:44:15 2019 -0700 |
tree | 82ce6330f75851b385fa406c66b7c7ef3b79cac3 | |
parent | e263995312448bdba1f48760e0c1a7c5b4b0ff3b [diff] | |
parent | bd0f6c3488daaf5c2be9eca9bce5edbe23494503 [diff] |
Merge pull request #250 from gyias/master Skip mutated struct properties in bpdoc.
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.