commit | abd66e6c82385105b1c292cb3107f7e5d98b6f35 | [log] [tgz] |
---|---|---|
author | colincross <ccross@android.com> | Tue May 21 11:26:19 2019 -0700 |
committer | GitHub <noreply@github.com> | Tue May 21 11:26:19 2019 -0700 |
tree | 5a616244290aaf9357b74fe688ee1975633e6a9c | |
parent | 2201ee55dba76bc3e4e693bb4d5417481f5ce498 [diff] | |
parent | 322cc018035a0200e1a662d40db1a65a4ba88391 [diff] |
Merge pull request #247 from colincross/mutator_ctx Improve module, mutator and singleton contexts
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.