commit | e28f74225de5bc3ec2ea3aaa956223411b50b798 | [log] [tgz] |
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author | Dan Willemsen <dwillemsen@google.com> | Tue Oct 30 13:36:28 2018 -0700 |
committer | android-build-merger <android-build-merger@google.com> | Tue Oct 30 13:36:28 2018 -0700 |
tree | 92bd395c4e25d5d8c01647eab4b154223d997a31 | |
parent | a12b4c3d45216ea157f9ff136e7e643e30ca68f8 [diff] | |
parent | b19ead4ea0f9beb50141d036d6b7833235a91e0b [diff] |
Merge remote-tracking branch 'aosp/upstream' am: b19ead4ea0 Change-Id: I9c88a930df95a8edd4236a2a2a85e5f2feb89084
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.