commit | e2975e972bdb5b03effa91efc3d359e8999b758c | [log] [tgz] |
---|---|---|
author | Dan Willemsen <dwillemsen@google.com> | Tue Oct 30 13:44:31 2018 -0700 |
committer | android-build-merger <android-build-merger@google.com> | Tue Oct 30 13:44:31 2018 -0700 |
tree | 92bd395c4e25d5d8c01647eab4b154223d997a31 | |
parent | 522275fb15c74a4c138c8c5f072d4ff596856e56 [diff] | |
parent | e28f74225de5bc3ec2ea3aaa956223411b50b798 [diff] |
Merge remote-tracking branch 'aosp/upstream' am: b19ead4ea0 am: e28f74225d Change-Id: I1ab784e31a5715cb26b513de3c9d07273127ea4c
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.