commit | 9d5b6043b5049a32571820ac5b0af2ef82779511 | [log] [tgz] |
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author | ThiƩbaud Weksteen <tweek@google.com> | Wed Feb 17 08:00:50 2021 +0000 |
committer | Automerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com> | Wed Feb 17 08:00:50 2021 +0000 |
tree | d9d1ac687c2ed914df9a9966efea2ed9b9774b32 | |
parent | 8cb0bda1b17eb9f999556c7aea72c9c2dba7c71c [diff] | |
parent | 8ec690764eb1defbea4a7aaf65f00c6e2fe6663a [diff] |
Fix ReplaceExtension am: 8ec690764e Original change: https://android-review.googlesource.com/c/platform/build/blueprint/+/1591572 MUST ONLY BE SUBMITTED BY AUTOMERGER Change-Id: I915906293c6e245bd433460b0babfa0fe777b2ea
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.