commit | 4914fd7bc8598a9b84c6b6431766f532f0c2e758 | [log] [tgz] |
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author | Colin Cross <ccross@android.com> | Thu Aug 06 20:16:03 2020 +0000 |
committer | Automerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com> | Thu Aug 06 20:16:03 2020 +0000 |
tree | 78f108e8138e329c4c61cddbd3cf5502d5ad13e0 | |
parent | b06c753d91d9263f969063358acaf1430d566178 [diff] | |
parent | ec4ae78c095af17d7769b99e6c80b7dfc9f43d26 [diff] |
Merge remote-tracking branch 'aosp/upstream' into inclusive am: c69182870e am: ec4ae78c09 Original change: https://android-review.googlesource.com/c/platform/build/blueprint/+/1380886 Change-Id: I5f711b44855aa14fb6f2b3f60818b8b5124bbef1
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.