commit | 92ca1968cf2931f7a429c24a5804f4eb9dcb0469 | [log] [tgz] |
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author | Colin Cross <ccross@android.com> | Tue Jan 19 11:09:10 2021 -0800 |
committer | Colin Cross <ccross@android.com> | Tue Jan 19 11:09:10 2021 -0800 |
tree | 984242363beb933a966f22b40f0f73b599b5e94d | |
parent | 52176e98518be598f45b6ec278d5c392a5a43acb [diff] | |
parent | 94a5c0169390ee29fe3ab8f8668c7a73e99d944e [diff] |
Merge remote-tracking branch 'aosp/upstream' * aosp/upstream: Fix silently ignoring values assigned to map properties Use UnpackError for incorrect property type errors Improve unpack testing Fixes: 177706602 Test: m nothing Test: TestUnpackErrors Change-Id: I2c6b0279dc6210d5c6fef12e19e54b98c473e78b
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.