commit | 6e6267de68d9723e95ff7d370b2816388a685a99 | [log] [tgz] |
---|---|---|
author | Dan Willemsen <dwillemsen@google.com> | Wed Jul 26 19:41:43 2017 +0000 |
committer | android-build-merger <android-build-merger@google.com> | Wed Jul 26 19:41:43 2017 +0000 |
tree | df783fb121c736f42e391b16a4c3f7f7d48e0564 | |
parent | 17daceed19ab5a64d855f3e2007f8728e2b27dce [diff] | |
parent | 861b9395a89ea907f7572943c0e83862be9bfba1 [diff] |
Merge remote-tracking branch 'aosp/upstream' into master am: 292ad22f52 am: 78183c4807 am: 18e8455d81 am: b9e097d654 am: 861b9395a8 Change-Id: Icd0d93a85dc436b09b129260596097614b83052e
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.