commit | 2366b51b3e417cf6380fe7f1f566b8bb013eb876 | [log] [tgz] |
---|---|---|
author | Dan Willemsen <dwillemsen@google.com> | Wed Aug 09 02:38:07 2017 +0000 |
committer | android-build-merger <android-build-merger@google.com> | Wed Aug 09 02:38:07 2017 +0000 |
tree | 51777037069c8333c433f7142441b6192e2ce404 | |
parent | 861b9395a89ea907f7572943c0e83862be9bfba1 [diff] | |
parent | ce6a3c94837b9c9f17a8c73d7cd747db35112e8b [diff] |
Merge remote-tracking branch 'aosp/upstream' into master am: 4d83bc1541 am: b47f82f017 am: c372755186 am: ce6a3c9483 Change-Id: I921244af900022e21ed56bcf91dc87be1cce014e
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.