commit | 40a7d4f9d2fe5f2b3bce5275e4375c4fef0a0feb | [log] [tgz] |
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author | Lukacs T. Berki <lberki@google.com> | Thu Mar 18 15:18:25 2021 +0000 |
committer | Automerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com> | Thu Mar 18 15:18:25 2021 +0000 |
tree | 49a94174e1b467742d8d6f25d863fb4862972b7a | |
parent | 01899e4baf9efe962bb3d95b610d488af073181a [diff] | |
parent | 5534213d134335f09ea73e95cd74c74e34039107 [diff] |
Add comment about what -N -l does. am: a4c074bc25 am: b442d3ffe4 am: 5534213d13 Original change: https://android-review.googlesource.com/c/platform/build/blueprint/+/1644906 Change-Id: Ib94fdaafa6007ea44808df7b33f5c5c4278ecd00
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.