commit | 983e1bbb303a4777a15e1f5f0bb52e02e5f74a90 | [log] [tgz] |
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author | android-build-team Robot <android-build-team-robot@google.com> | Wed Nov 15 08:28:36 2017 +0000 |
committer | android-build-team Robot <android-build-team-robot@google.com> | Wed Nov 15 08:28:36 2017 +0000 |
tree | 3b330f716c3c9d4bca2a822c83c4bd86a9f7706b | |
parent | 87e47dac9039aa84dd5d61bba5f09f7b1a32d302 [diff] | |
parent | 0685510e084f51437b39149b9ef1482ec4e496d2 [diff] |
Snap for 4453288 from 0685510e084f51437b39149b9ef1482ec4e496d2 to pi-release Change-Id: Ia733e7a442f11c3e8717b2d1e0508c2a61647793
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.