commit | ea33b30d219e416054395114970ff8da00ef700c | [log] [tgz] |
---|---|---|
author | Liz Kammer <eakammer@google.com> | Thu Nov 05 04:29:22 2020 +0000 |
committer | Automerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com> | Thu Nov 05 04:29:22 2020 +0000 |
tree | 0e6fc6ea16b7f12ebec47472fc5446b2fab4ec25 | |
parent | bc2659ab68850571f2a2b95a6a9b071969fca805 [diff] | |
parent | 8e7ee04085e18bd34981150b2b71a9744814cecb [diff] |
Merge remote-tracking branch 'aosp/upstream' am: 8e7ee04085 Original change: https://android-review.googlesource.com/c/platform/build/blueprint/+/1487936 Change-Id: Ia569f2cfb65e8eae41259656d70bcdb9764695e3
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.