commit | ef28eb63cc6c45781413b36c9a016198c620ce95 | [log] [tgz] |
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author | android-build-team Robot <android-build-team-robot@google.com> | Sat Aug 17 23:15:56 2019 +0000 |
committer | android-build-team Robot <android-build-team-robot@google.com> | Sat Aug 17 23:15:56 2019 +0000 |
tree | 7e45239ca47a3572cfd7f120421b736d886555e6 | |
parent | 12bcfa5e9b104e2fceaf6a5207af0f718b01d96a [diff] | |
parent | ba1ea7583953186a1a5519c0cd1087e403ad516f [diff] |
Snap for 5811135 from ba1ea7583953186a1a5519c0cd1087e403ad516f to qt-qpr1-release Change-Id: I2010b45f225a6ad7bdfa12de5b3bc1348995672e
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.