commit | 9672d86a8772216311a1bc4dede23c41664c8bc7 | [log] [tgz] |
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author | Colin Cross <ccross@android.com> | Mon Dec 30 18:38:20 2019 -0800 |
committer | Colin Cross <ccross@android.com> | Thu Jan 02 20:32:51 2020 -0800 |
tree | 2ef67b896ba3c6f27645169ee9dd96b1523c77fb | |
parent | da70fd0b84bc491976c4ce808102acb847fbc4e0 [diff] |
Add scoped module factories Add RegisterScopedModuleType to LoadHookContext that registers a module type factory that will be visible for the remainder of the file. Also add ModuleFactories that returns the globally register module factories. Test: all blueprint tests Change-Id: If646a73befe3b8e45c4b0984531c6a39ddc8d066
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.