commit | 4fc22f66c2fb8db2a8b727b0f24c53b24bc919c0 | [log] [tgz] |
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author | Jeff Gaston <jeffrygaston@google.com> | Mon Oct 30 14:53:03 2017 -0700 |
committer | Jeff Gaston <jeffrygaston@google.com> | Mon Oct 30 15:00:19 2017 -0700 |
tree | 928cc630c208b5223b9061b82c86ea525b413c2a | |
parent | 3802ba9f18c3586efa8e141f5a895b1ea9d4ae20 [diff] |
Make test_tree_tests.sh slightly easier to read Bug: 64363847 Test: ./tests/test_tree_tests.sh Change-Id: I40c1bcebf176bf4d70d4bc6339f419881013e0a6
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.