commit | 819320dabcd92cc59eba7be1573f7e29f078ee86 | [log] [tgz] |
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author | Colin Cross <ccross@android.com> | Mon Dec 14 22:52:01 2020 +0000 |
committer | Automerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com> | Mon Dec 14 22:52:01 2020 +0000 |
tree | b1bec8ecc80e846fed1d68973154c19c6a7aa8ae | |
parent | 1c4364276d9bbc4923ab89c4bd1218e3135b83f5 [diff] | |
parent | 9492c29702eac3112871d42c6978ccbe9c895d66 [diff] |
Merge remote-tracking branch 'aosp/upstream' am: 52176e9851 am: 9492c29702 Original change: https://android-review.googlesource.com/c/platform/build/blueprint/+/1527662 MUST ONLY BE SUBMITTED BY AUTOMERGER Change-Id: If8f454d33ec6def0f7f13ab4866be05ed73cf0a7
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.