commit | 9f63090a4c951cb97c443d3a41c0c0d953999b59 | [log] [tgz] |
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author | Jeff Gaston <jeffrygaston@google.com> | Wed Nov 15 14:49:48 2017 -0800 |
committer | Jeff Gaston <jeffrygaston@google.com> | Mon Nov 20 17:03:49 2017 -0800 |
tree | 58a8c6eb71bc087b7b7b697451635cb59d1c0b3d | |
parent | 7ab9124b2775f951f96ecea4203913709238c3c4 [diff] |
Support files named Android.bp in tests Bug: 65683273 Test: m -j nothing # which runs unit tests Change-Id: I00862cd9673719424a2b18e347c7f9fe84be2857
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.