commit | 9cdb70b93bcbb6e1e1575537546cb7f2cc6a4641 | [log] [tgz] |
---|---|---|
author | colincross <github@colincross.com> | Tue Aug 25 22:48:44 2015 -0700 |
committer | colincross <github@colincross.com> | Tue Aug 25 22:48:44 2015 -0700 |
tree | b3d961f3e0a4c98d4ffc99483e726446f5b409d5 | |
parent | f7ed4e47086e4771d620ace76d4df0279d729c2e [diff] | |
parent | b9103efe174e854e6e224861d3965a2219db1833 [diff] |
Merge pull request #54 from yuchenericwu2/singleton_order context: Changed singletons to execute in order.
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.