Disable LOCAL_RENDERSCRIPT_COMPATIBILITY for non-arm builds
This fixes the x86 build.
Change-Id: I370063fc83915c4c20cee08cc4feae68c7d7292b
diff --git a/core/java.mk b/core/java.mk
index 02cfad7..a0c2f02 100644
--- a/core/java.mk
+++ b/core/java.mk
@@ -196,6 +196,10 @@
$(RenderScript_file_stamp): $(renderscript_sources_fullpath) $(LOCAL_RENDERSCRIPT_CC)
$(transform-renderscripts-to-java-and-bc)
+# Now LOCAL_RENDERSCRIPT_COMPATIBILITY only supports arm
+ifneq ($(TARGET_ARCH),arm)
+LOCAL_RENDERSCRIPT_COMPATIBILITY :=
+endif
ifneq ($(LOCAL_RENDERSCRIPT_COMPATIBILITY),)
bc_files := $(patsubst %.fs,%.bc, $(patsubst %.rs,%.bc, $(notdir $(renderscript_sources))))
rs_generated_bc := $(addprefix \