commit | 47d35aaa40a815129d005dbd4408d51aeaad656c | [log] [tgz] |
---|---|---|
author | Rashed Abdel-Tawab <rashed@linux.com> | Thu Aug 09 14:08:53 2018 -0700 |
committer | Jackeagle <jackeagle102@gmail.com> | Mon Sep 23 09:52:02 2019 -0400 |
tree | d5ed7c0d6b8e960e925244e12add0b46ce9ba340 | |
parent | d806f19abb73deace0b10c241f545a41f744f31c [diff] |
soong: Squash of lineage-sdk bringup commits Squash of: Author: Rashed Abdel-Tawab <rashed@linux.com> Date: Thu Aug 9 14:08:53 2018 -0700 soong: Special case Lineage SDK * org.lineageos.platform-res.apk needs to be installed to /system/framework * org.lineageos.platform-res needs to be a dependency for org.lineageos.platform and org.lineageos.platform.internal * Add other special exceptions for org.lineageos.platform-res Change-Id: Ic617c07c086916005ea4b88f26d31c61691a45f8 Author: Sam Mortimer <sam@mortimer.me.uk> Date: Thu Aug 30 15:33:16 2018 -0700 soong: make org.lineage.platform-res depend on framework-res *) Allows us to build org.lineage.platform-res with no_framework_libs true (as is done for framework-res). *) Whilst we're here, undo a dependency loop prevention in aar.go that we added during sdk bringup to allow our platform res to build with no_framework_libs false. Change-Id: Ib452a2e45112baf5d61b70b4be1ce0c01dfd84e5 Author: Luca Stefani <luca.stefani.ge1@gmail.com> Date: Mon Feb 4 18:56:52 2019 +0100 Always link org.lineageos.platform-res for org.lineageos.platform.sdk Test: m clean && m org.lineageos.platform.sdk Change-Id: I58956855bd4d1157e2582103c4861e7b384b4f73 Author: Sam Mortimer <sam@mortimer.me.uk> Date: Fri Aug 31 10:52:29 2018 -0700 soong: Allow framework to access lineage-sdk resources *) Make framework depend on lineage-sdk resource package *) Allows framework module to access lineage-sdk resources via usual org.lineageos.platform.internal.R paths. Change-Id: Ifd19d43d9308ac370ad40a499de16bf8ce204beb Change-Id: Icc18de5dfaa83fc0a1eda6f3704f3a92e1de0764
Soong is the replacement for the old Android make-based build system. It replaces Android.mk files with Android.bp files, which are JSON-like simple declarative descriptions of modules to build.
See Simple Build Configuration on source.android.com to read how Soong is configured for testing.
By design, Android.bp files are very simple. There are no conditionals or control flow statements - any complexity is handled in build logic written in Go. The syntax and semantics of Android.bp files are intentionally similar to Bazel BUILD files when possible.
A module in an Android.bp file starts with a module type, followed by a set of properties in name: value,
format:
cc_binary { name: "gzip", srcs: ["src/test/minigzip.c"], shared_libs: ["libz"], stl: "none", }
Every module must have a name
property, and the value must be unique across all Android.bp files.
For a list of valid module types and their properties see $OUT_DIR/soong/docs/soong_build.html.
Properties that take a list of files can also take glob patterns. Glob patterns can contain the normal Unix wildcard *
, for example "*.java". Glob patterns can also contain a single **
wildcard as a path element, which will match zero or more path elements. For example, java/**/*.java
will match java/Main.java
and java/com/android/Main.java
.
An Android.bp file may contain top-level variable assignments:
gzip_srcs = ["src/test/minigzip.c"], cc_binary { name: "gzip", srcs: gzip_srcs, shared_libs: ["libz"], stl: "none", }
Variables are scoped to the remainder of the file they are declared in, as well as any child blueprint files. Variables are immutable with one exception - they can be appended to with a += assignment, but only before they have been referenced.
Android.bp files can contain C-style multiline /* */
and C++ style single-line //
comments.
Variables and properties are strongly typed, variables dynamically based on the first assignment, and properties statically by the module type. The supported types are:
true
or false
)int
)"string"
)["string1", "string2"]
){key1: "value1", key2: ["value2"]}
)Maps may values of any type, including nested maps. Lists and maps may have trailing commas after the last value.
Strings, lists of strings, and maps can be appended using the +
operator. Integers can be summed up using the +
operator. Appending a map produces the union of keys in both maps, appending the values of any keys that are present in both maps.
A defaults module can be used to repeat the same properties in multiple modules. For example:
cc_defaults { name: "gzip_defaults", shared_libs: ["libz"], stl: "none", } cc_binary { name: "gzip", defaults: ["gzip_defaults"], srcs: ["src/test/minigzip.c"], }
Soong provides the ability for modules in different directories to specify the same name, as long as each module is declared within a separate namespace. A namespace can be declared like this:
soong_namespace { imports: ["path/to/otherNamespace1", "path/to/otherNamespace2"], }
Each Soong module is assigned a namespace based on its location in the tree. Each Soong module is considered to be in the namespace defined by the soong_namespace found in an Android.bp in the current directory or closest ancestor directory, unless no such soong_namespace module is found, in which case the module is considered to be in the implicit root namespace.
When Soong attempts to resolve dependency D declared my module M in namespace N which imports namespaces I1, I2, I3..., then if D is a fully-qualified name of the form "//namespace:module", only the specified namespace will be searched for the specified module name. Otherwise, Soong will first look for a module named D declared in namespace N. If that module does not exist, Soong will look for a module named D in namespaces I1, I2, I3... Lastly, Soong will look in the root namespace.
Until we have fully converted from Make to Soong, it will be necessary for the Make product config to specify a value of PRODUCT_SOONG_NAMESPACES. Its value should be a space-separated list of namespaces that Soong export to Make to be built by the m
command. After we have fully converted from Make to Soong, the details of enabling namespaces could potentially change.
Soong includes a canonical formatter for blueprint files, similar to gofmt. To recursively reformat all Android.bp files in the current directory:
bpfmt -w .
The canonical format includes 4 space indents, newlines after every element of a multi-element list, and always includes a trailing comma in lists and maps.
Soong includes a tool perform a first pass at converting Android.mk files to Android.bp files:
androidmk Android.mk > Android.bp
The tool converts variables, modules, comments, and some conditionals, but any custom Makefile rules, complex conditionals or extra includes must be converted by hand.
host_supported: true
. The androidmk converter will produce multiple conflicting modules, which must be resolved by hand to a single module with any differences inside target: { android: { }, host: { } }
blocks.The build logic is written in Go using the blueprint framework. Build logic receives module definitions parsed into Go structures using reflection and produces build rules. The build rules are collected by blueprint and written to a ninja build file.
Soong deliberately does not support conditionals in Android.bp files. Instead, complexity in build rules that would require conditionals are handled in Go, where high level language features can be used and implicit dependencies introduced by conditionals can be tracked. Most conditionals are converted to a map property, where one of the values in the map will be selected and appended to the top level properties.
For example, to support architecture specific files:
cc_library { ... srcs: ["generic.cpp"], arch: { arm: { srcs: ["arm.cpp"], }, x86: { srcs: ["x86.cpp"], }, }, }
See art/build/art.go or external/llvm/soong/llvm.go for examples of more complex conditionals on product variables or environment variables.
To load Soong code in a Go-aware IDE, create a directory outside your android tree and then:
apt install bindfs export GOPATH=<path to the directory you created> build/soong/scripts/setup_go_workspace_for_soong.sh
This will bind mount the Soong source directories into the directory in the layout expected by the IDE.
Email android-building@googlegroups.com (external) for any questions, or see go/soong (internal).