Disable unsupported Rust targets.
Explicitly disable targets requiring unsupported toolchains when
processing Rust modules.
Bug: 140640858
Test: Darwin builds no longer breaking.
Change-Id: I8c60a2829508ae6de16bf347060818ca5c04f65e
diff --git a/rust/rust.go b/rust/rust.go
index 5a2514e..62ccfc7 100644
--- a/rust/rust.go
+++ b/rust/rust.go
@@ -173,6 +173,24 @@
android.InitDefaultableModule(mod)
+ // Explicitly disable unsupported targets.
+ android.AddLoadHook(mod, func(ctx android.LoadHookContext) {
+ disableTargets := struct {
+ Target struct {
+ Darwin struct {
+ Enabled *bool
+ }
+ Linux_bionic struct {
+ Enabled *bool
+ }
+ }
+ }{}
+ disableTargets.Target.Darwin.Enabled = proptools.BoolPtr(false)
+ disableTargets.Target.Linux_bionic.Enabled = proptools.BoolPtr(false)
+
+ ctx.AppendProperties(&disableTargets)
+ })
+
return mod
}