commit | 766c4e5a44965a45974660e10ff2dd4b479e3f4e | [log] [tgz] |
---|---|---|
author | David Li <davidxli@google.com> | Tue Mar 22 13:23:14 2011 -0700 |
committer | David Li <davidxli@google.com> | Tue Apr 12 15:55:59 2011 -0700 |
tree | 79a55be949fa216a4262df265257b05a2f8bb229 | |
parent | 067eefee5a661bb1b60de7e98c1af5b73f38eb2f [diff] |
GLES2Dbg: use 256KB chunks for lzf compression Data format is u32 totalDecompressedSize, then repeat: u32 chunkDecompressedSize, u32 chunkCompressedSize, chunk data. If chunkCompressedSize == 0, then chunk is not compressed. Also start fixing integer sizes on server. On client, set endianness to match server. Change-Id: I70c8203037ad7165968ca0d02d0da5f7cc14b7e0 Signed-off-by: David Li <davidxli@google.com>