commit | 3abd13d4d6d7132080701819380fbf7f8b7b9552 | [log] [tgz] |
---|---|---|
author | David 'Digit' Turner <digit@google.com> | Tue Sep 13 13:57:35 2011 +0200 |
committer | David 'Digit' Turner <digit@google.com> | Tue Sep 13 14:04:49 2011 +0200 |
tree | 82a5435058a436c3d1d41434f8ee6d8cd28556d5 | |
parent | 3d76ec1e3cc6a77f0b5f858c839aef27945dd081 [diff] |
emulator: opengl: Support named pipes on Win32 This patch adds support for Win32 named pipes for the communication channel between the Opengl renderer library and its clients. Named pipes should be much faster than local TCP sockets on this platform. Note that by default, TCP sockets are still used. The emulator needs to call setStreamMode(STREAM_MODE_PIPE) to be able to use these. Change-Id: I86d36624cf2b7fdd50f41e1e43c908348dca4657