commit | 14d40b879dc164dc92ca1beaf5fb423db3d9626c | [log] [tgz] |
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author | Yochai Shefi Simchon <joch@graphtech.co.il> | Thu Aug 04 08:53:23 2011 +0300 |
committer | David 'Digit' Turner <digit@android.com> | Wed Aug 10 10:41:20 2011 +0200 |
tree | a2796422977418ec69ada9ba0dd11db60de9df9f | |
parent | 142ed5bf31cab1339f9e9d4354050aa4eae319e4 [diff] |
opengles emulator: GLESv2: glGetShaderPrecision to overcome a bug in intel driver which returnes incorrect precision and range for integers. query the driver for precision format only for floats. for integers, we return values defined in gles spec. Change-Id: Idfec2826d811220873c18f301cf4268fc54dabee