commit | a62aa2c0096063787aaea2eb140d4259ae2277f6 | [log] [tgz] |
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author | Amit Feller <amit@graphtech.co.il> | Wed Jul 06 09:52:38 2011 +0300 |
committer | Guy Zadickario <guy@graphtech.co.il> | Thu Jul 07 16:36:04 2011 +0300 |
tree | f2fb8f989ac9cef32f668d75555e407d593098b6 | |
parent | 3db2bcf7e532b2f6bb07faf1cf5d0deacc9c0bb3 [diff] |
opengl translator: add native config id to EglConfig The EGL_CONFIG_ID attribute should be uniqueue for each config, at some cases we duplicate a configuration in order to simulate different pixel format (RGB_565) at that case we want to keep the native config_id of the backend OpenGL the same on both configs. This change adds extra attribute 'native_config_id' for that purpose. Change-Id: I7e560a4badd01d146b9753cee603ff4707ccfd7f