commit | 118af8505175acff4d79ba8e1a5fc90ea0c3714c | [log] [tgz] |
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author | Stas Gurtovoy <stas@graphtech.co.il> | Mon Jun 20 16:15:47 2011 +0300 |
committer | Guy Zadickario <guy@graphtech.co.il> | Thu Jun 30 09:14:16 2011 +0300 |
tree | f6abbc72112cc91e94fcea4c0543218ca33bd6c0 | |
parent | 62d074d9f8d86f231a3094f2474700c805d20e7a [diff] |
emulator GLESv2: fixed (#16) NenaMark crashes on exit The GL2Encoder::m_compressedTextureFormats member wasn't initialized, so the d'tor would sometimes crash trying to delete it. Also init m_num_compressedTextureFormats. Change-Id: Iae423c16a84a4e454e0e1167f7478f9e2f6183c0