commit | ea7a0c0467a43025a757c2a07670f08795ad4066 | [log] [tgz] |
---|---|---|
author | Nicolai Haehnle <nhaehnle@gmail.com> | Wed Apr 06 19:40:20 2016 +0000 |
committer | Nicolai Haehnle <nhaehnle@gmail.com> | Wed Apr 06 19:40:20 2016 +0000 |
tree | 2ba1bc67fca5b39bd421ccc9ea562cee66bc58e3 | |
parent | e09831206ad5798f9d8f1cf47d391ce2ca1b7daa [diff] |
AMDGPU: Add a shader calling convention This makes it possible to distinguish between mesa shaders and other kernels even in the presence of compute shaders. Patch By: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Differential Revision: http://reviews.llvm.org/D18559 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@265589 91177308-0d34-0410-b5e6-96231b3b80d8