commit | cac05d9b5837f7d5bc73d9d87b555ca9e562d351 | [log] [tgz] |
---|---|---|
author | Tom Stellard <thomas.stellard@amd.com> | Thu Jul 16 19:40:07 2015 +0000 |
committer | Tom Stellard <thomas.stellard@amd.com> | Thu Jul 16 19:40:07 2015 +0000 |
tree | c8ca4c5ad78cc03a3d344688d197c27ab311b4f1 | |
parent | 0219a272ec3c1a3784bd85bd0dc2fa457743ffd6 [diff] |
AMDPGU/SI: Use AssertZext node to mask high bit for scratch offsets Summary: We can safely assume that the high bit of scratch offsets will never be set, because this would require at least 128 GB of GPU memory. Reviewers: arsenm Subscribers: llvm-commits Differential Revision: http://reviews.llvm.org/D11225 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@242433 91177308-0d34-0410-b5e6-96231b3b80d8