commit | 451c792dbcd786e06a1f87f0ef3c692e68b83338 | [log] [tgz] |
---|---|---|
author | Tom Stellard <thomas.stellard@amd.com> | Mon May 02 20:11:44 2016 +0000 |
committer | Tom Stellard <thomas.stellard@amd.com> | Mon May 02 20:11:44 2016 +0000 |
tree | edca1f5ca666dcdd16800d7eb8210cfd4108bd1c | |
parent | 7614ec64311822d77d393cdad5d1e3e8d857fc77 [diff] |
AMDGPU/SI: Use v_readfirstlane_b32 when restoring SGPRs spilled to scratch We were using v_readlane_b32 with the lane set to zero, but this won't work if thread 0 is not active. Differential Revision: http://reviews.llvm.org/D19745 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@268295 91177308-0d34-0410-b5e6-96231b3b80d8