commit | 9c21e67b4cbd6e8ab29f61e95a393b2a4ae60da7 | [log] [tgz] |
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author | Matt Arsenault <Matthew.Arsenault@amd.com> | Fri Jul 13 16:40:37 2018 +0000 |
committer | Matt Arsenault <Matthew.Arsenault@amd.com> | Fri Jul 13 16:40:37 2018 +0000 |
tree | cb17533f811f963567a82f1bf59706745c0f410b | |
parent | e61b6779e4a9016df460ecd315e8c0186a6719df [diff] |
AMDGPU: Properly handle shader inputs with split arguments This needs to refer to arguments by their original argument index, not the argument split index which depends on what the type splitting decides to do. Also avoid increment PSInputNum for each split piece. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@337022 91177308-0d34-0410-b5e6-96231b3b80d8