commit | 0be7d0cf17203388c9ed689a5c465a0ca726b59a | [log] [tgz] |
---|---|---|
author | Tom Stellard <thomas.stellard@amd.com> | Fri Jun 26 21:58:42 2015 +0000 |
committer | Tom Stellard <thomas.stellard@amd.com> | Fri Jun 26 21:58:42 2015 +0000 |
tree | 70efd87be918e1e4d58e8887254b0384670e4fa2 | |
parent | 4a888086a4306b02aacc2408585debc091898a83 [diff] |
AMDPGU/SI: Use correct resource descriptors for VI on HSA Summary: We need to set MTYPE = 2 for VI shaders when targeting the HSA runtime. Reviewers: arsenm Differential Revision: http://reviews.llvm.org/D10777 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@240841 91177308-0d34-0410-b5e6-96231b3b80d8