Make RT & TEX base classes aware of NPOT/min-RT bloated size
Review URL: http://codereview.appspot.com/4849045/
git-svn-id: http://skia.googlecode.com/svn/trunk@2057 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gpu/include/GrRenderTarget.h b/gpu/include/GrRenderTarget.h
index 06d62a4..13b1a3ac 100644
--- a/gpu/include/GrRenderTarget.h
+++ b/gpu/include/GrRenderTarget.h
@@ -44,6 +44,20 @@
int height() const { return fHeight; }
/**
+ * Retrieves the allocated width. It may differ from width for
+ * NPOT or min-RT size reasons.
+ * @return allocated width in pixels
+ */
+ int allocatedWidth() const { return fAllocatedWidth; }
+
+ /**
+ * Retrieves the allocated height. It may differ from height for
+ * NPOT or min-RT size reasons.
+ * @return allocated height in pixels
+ */
+ int allocatedHeight() const { return fAllocatedHeight; }
+
+ /**
* @return the pixel config. Can be kUnknown_GrPixelConfig
* if client asked us to render to a target that has a pixel
* config that isn't equivalent with one of our configs.
@@ -151,6 +165,8 @@
GrTexture* texture,
int width,
int height,
+ int allocatedWidth,
+ int allocatedHeight,
GrPixelConfig config,
int sampleCnt)
: INHERITED(gpu)
@@ -158,6 +174,8 @@
, fTexture(texture)
, fWidth(width)
, fHeight(height)
+ , fAllocatedWidth(allocatedWidth)
+ , fAllocatedHeight(allocatedHeight)
, fConfig(config)
, fSampleCnt(sampleCnt)
{
@@ -181,6 +199,8 @@
GrTexture* fTexture; // not ref'ed
int fWidth;
int fHeight;
+ int fAllocatedWidth;
+ int fAllocatedHeight;
GrPixelConfig fConfig;
int fSampleCnt;
GrIRect fResolveRect;