Make a bunch of virtuals in GrDrawTarget and GrGpu private. Subclasses shouldn't call them directly.
R=robertphillips@google.com
Review URL: https://codereview.appspot.com/7228048
git-svn-id: http://skia.googlecode.com/svn/trunk@7413 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/GrGpu.cpp b/src/gpu/GrGpu.cpp
index 2eb5ad7..d2a8852 100644
--- a/src/gpu/GrGpu.cpp
+++ b/src/gpu/GrGpu.cpp
@@ -331,7 +331,7 @@
bool GrGpu::setupClipAndFlushState(DrawType type) {
- if (!fClipMaskManager.setupClipping(fClip)) {
+ if (!fClipMaskManager.setupClipping(this->getClip())) {
return false;
}