Sanitizing source files in Skia_Periodic_House_Keeping
git-svn-id: http://skia.googlecode.com/svn/trunk@8503 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/GrAAHairLinePathRenderer.cpp b/src/gpu/GrAAHairLinePathRenderer.cpp
index 343fca0..8280d94 100644
--- a/src/gpu/GrAAHairLinePathRenderer.cpp
+++ b/src/gpu/GrAAHairLinePathRenderer.cpp
@@ -501,8 +501,8 @@
* The output of this effect is a hairline edge for quadratics.
* Quadratic specified by 0=u^2-v canonical coords. u and v are the first
* two components of the vertex attribute. Uses unsigned distance.
- * Coverage is min(0, 1-distance). 3rd & 4th component unused.
- * Requires shader derivative instruction support.
+ * Coverage is min(0, 1-distance). 3rd & 4th component unused.
+ * Requires shader derivative instruction support.
*/
class HairQuadEdgeEffect : public GrEffect {
public:
@@ -511,7 +511,7 @@
// we go through this so we only have one copy of each effect
static SkAutoTUnref<GrEffectRef> gHairQuadEdgeEffectRef(
CreateEffectRef(AutoEffectUnref(SkNEW(HairQuadEdgeEffect))));
-
+
gHairQuadEdgeEffectRef.get()->ref();
return gHairQuadEdgeEffectRef;
}
@@ -520,7 +520,7 @@
static const char* Name() { return "HairQuadEdge"; }
- virtual void getConstantColorComponents(GrColor* color,
+ virtual void getConstantColorComponents(GrColor* color,
uint32_t* validFlags) const SK_OVERRIDE {
*validFlags = 0;
}
@@ -577,8 +577,8 @@
};
private:
- HairQuadEdgeEffect() {
- this->addVertexAttrib(kVec4f_GrSLType);
+ HairQuadEdgeEffect() {
+ this->addVertexAttrib(kVec4f_GrSLType);
}
virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE {
@@ -602,8 +602,8 @@
///////////////////////////////////////////////////////////////////////////////
/**
- * The output of this effect is a 1-pixel wide line.
- * Input is 2D implicit device coord line eq (a*x + b*y +c = 0). 4th component unused.
+ * The output of this effect is a 1-pixel wide line.
+ * Input is 2D implicit device coord line eq (a*x + b*y +c = 0). 4th component unused.
*/
class HairLineEdgeEffect : public GrEffect {
public:
@@ -612,7 +612,7 @@
// we go through this so we only have one copy of each effect
static SkAutoTUnref<GrEffectRef> gHairLineEdgeEffectRef(
CreateEffectRef(AutoEffectUnref(SkNEW(HairLineEdgeEffect))));
-
+
gHairLineEdgeEffectRef.get()->ref();
return gHairLineEdgeEffectRef;
}
@@ -621,7 +621,7 @@
static const char* Name() { return "HairLineEdge"; }
- virtual void getConstantColorComponents(GrColor* color,
+ virtual void getConstantColorComponents(GrColor* color,
uint32_t* validFlags) const SK_OVERRIDE {
*validFlags = 0;
}
@@ -670,8 +670,8 @@
};
private:
- HairLineEdgeEffect() {
- this->addVertexAttrib(kVec4f_GrSLType);
+ HairLineEdgeEffect() {
+ this->addVertexAttrib(kVec4f_GrSLType);
}
virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE {