Attempt to simplify NPOT texture caps. Also fixes case where textures would unnecessarily be bloated to POT. Adds setting of sampler's filter setting in paint conversion.

git-svn-id: http://skia.googlecode.com/svn/trunk@751 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index 3afd46c..5059569 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -405,7 +405,7 @@
         return false;
     }
     grPaint->fSampler.setSampleMode(sampleMode);
-
+    grPaint->fSampler.setFilter(skPaint.isFilterBitmap());
     grPaint->fSampler.setWrapX(sk_tile_mode_to_grwrap(tileModes[0]));
     grPaint->fSampler.setWrapY(sk_tile_mode_to_grwrap(tileModes[1]));