Wrap GrEffects in GrEffectPtr.

This is the first step towards automatic recycling of scratch resouces in the cache via ref-cnts.

R=robertphillips@google.com
Review URL: https://codereview.appspot.com/7092061

git-svn-id: http://skia.googlecode.com/svn/trunk@7222 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/core/SkBitmapProcShader.cpp b/src/core/SkBitmapProcShader.cpp
index aa79071..2f7173e 100644
--- a/src/core/SkBitmapProcShader.cpp
+++ b/src/core/SkBitmapProcShader.cpp
@@ -335,7 +335,7 @@
 #include "effects/GrSingleTextureEffect.h"
 #include "SkGr.h"
 
-GrEffect* SkBitmapProcShader::asNewEffect(GrContext* context, const SkPaint& paint) const {
+GrEffectRef* SkBitmapProcShader::asNewEffect(GrContext* context, const SkPaint& paint) const {
     SkMatrix matrix;
     matrix.setIDiv(fRawBitmap.width(), fRawBitmap.height());
 
@@ -360,7 +360,7 @@
         return NULL;
     }
 
-    GrEffect* effect = SkNEW_ARGS(GrSingleTextureEffect, (texture, matrix, params));
+    GrEffectRef* effect = GrSingleTextureEffect::Create(texture, matrix, params);
     GrUnlockCachedBitmapTexture(texture);
     return effect;
 }
diff --git a/src/core/SkBitmapProcShader.h b/src/core/SkBitmapProcShader.h
index 0cff88c..5a599c3 100644
--- a/src/core/SkBitmapProcShader.h
+++ b/src/core/SkBitmapProcShader.h
@@ -33,7 +33,7 @@
     SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkBitmapProcShader)
 
 #if SK_SUPPORT_GPU
-    GrEffect* asNewEffect(GrContext*, const SkPaint&) const SK_OVERRIDE;
+    GrEffectRef* asNewEffect(GrContext*, const SkPaint&) const SK_OVERRIDE;
 #endif
 
 protected:
diff --git a/src/core/SkColorFilter.cpp b/src/core/SkColorFilter.cpp
index 90e8df8..383397d 100644
--- a/src/core/SkColorFilter.cpp
+++ b/src/core/SkColorFilter.cpp
@@ -41,7 +41,7 @@
     return SkUnPreMultiply::PMColorToColor(dst);
 }
 
-GrEffect* SkColorFilter::asNewEffect(GrContext*) const {
+GrEffectRef* SkColorFilter::asNewEffect(GrContext*) const {
     return NULL;
 }
 
diff --git a/src/core/SkImageFilter.cpp b/src/core/SkImageFilter.cpp
index a8edbf4..fddb5be 100644
--- a/src/core/SkImageFilter.cpp
+++ b/src/core/SkImageFilter.cpp
@@ -117,7 +117,7 @@
     return true;
 }
 
-bool SkImageFilter::asNewEffect(GrEffect**, GrTexture*) const {
+bool SkImageFilter::asNewEffect(GrEffectRef**, GrTexture*) const {
     return false;
 }
 
diff --git a/src/core/SkShader.cpp b/src/core/SkShader.cpp
index d895801..d51c2ef 100644
--- a/src/core/SkShader.cpp
+++ b/src/core/SkShader.cpp
@@ -173,7 +173,7 @@
     return kNone_GradientType;
 }
 
-GrEffect* SkShader::asNewEffect(GrContext*, const SkPaint&) const {
+GrEffectRef* SkShader::asNewEffect(GrContext*, const SkPaint&) const {
     return NULL;
 }
 
diff --git a/src/effects/SkBlendImageFilter.cpp b/src/effects/SkBlendImageFilter.cpp
index 74ec7e3..d9fb320 100644
--- a/src/effects/SkBlendImageFilter.cpp
+++ b/src/effects/SkBlendImageFilter.cpp
@@ -143,7 +143,13 @@
 
 class GrBlendEffect : public GrEffect {
 public:
-    GrBlendEffect(SkBlendImageFilter::Mode mode, GrTexture* foreground, GrTexture* background);
+    static GrEffectRef* Create(SkBlendImageFilter::Mode mode,
+                               GrTexture* foreground,
+                               GrTexture* background) {
+        SkAutoTUnref<GrEffect> effect(SkNEW_ARGS(GrBlendEffect, (mode, foreground, background)));
+        return CreateEffectPtr(effect);
+    }
+
     virtual ~GrBlendEffect();
 
     virtual bool isEqual(const GrEffect&) const SK_OVERRIDE;
@@ -156,6 +162,7 @@
     void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
 
 private:
+    GrBlendEffect(SkBlendImageFilter::Mode mode, GrTexture* foreground, GrTexture* background);
     GrTextureAccess             fForegroundAccess;
     GrTextureAccess             fBackgroundAccess;
     SkBlendImageFilter::Mode    fMode;
@@ -218,7 +225,7 @@
 
     GrPaint paint;
     paint.colorStage(0)->setEffect(
-        SkNEW_ARGS(GrBlendEffect, (fMode, foreground.get(), background.get())))->unref();
+        GrBlendEffect::Create(fMode, foreground.get(), background.get()))->unref();
     context->drawRect(paint, rect);
     return dst;
 }
diff --git a/src/effects/SkColorMatrixFilter.cpp b/src/effects/SkColorMatrixFilter.cpp
index 2ff4fd6..85f6ccd 100644
--- a/src/effects/SkColorMatrixFilter.cpp
+++ b/src/effects/SkColorMatrixFilter.cpp
@@ -325,9 +325,12 @@
 
 class ColorMatrixEffect : public GrEffect {
 public:
-    static const char* Name() { return "Color Matrix"; }
+    static GrEffectRef* Create(const SkColorMatrix& matrix) {
+        SkAutoTUnref<GrEffect> effect(SkNEW_ARGS(ColorMatrixEffect, (matrix)));
+        return CreateEffectPtr(effect);
+    }
 
-    ColorMatrixEffect(const SkColorMatrix& matrix) : fMatrix(matrix) {}
+    static const char* Name() { return "Color Matrix"; }
 
     virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE {
         return GrTBackendEffectFactory<ColorMatrixEffect>::getInstance();
@@ -451,6 +454,8 @@
     };
 
 private:
+    ColorMatrixEffect(const SkColorMatrix& matrix) : fMatrix(matrix) {}
+
     SkColorMatrix fMatrix;
 
     typedef GrGLEffect INHERITED;
@@ -458,18 +463,18 @@
 
 GR_DEFINE_EFFECT_TEST(ColorMatrixEffect);
 
-GrEffect* ColorMatrixEffect::TestCreate(SkRandom* random,
-                                        GrContext*,
-                                        GrTexture* dummyTextures[2]) {
+GrEffectRef* ColorMatrixEffect::TestCreate(SkRandom* random,
+                                           GrContext*,
+                                           GrTexture* dummyTextures[2]) {
     SkColorMatrix colorMatrix;
     for (size_t i = 0; i < SK_ARRAY_COUNT(colorMatrix.fMat); ++i) {
         colorMatrix.fMat[i] = random->nextSScalar1();
     }
-    return SkNEW_ARGS(ColorMatrixEffect, (colorMatrix));
+    return ColorMatrixEffect::Create(colorMatrix);
 }
 
-GrEffect* SkColorMatrixFilter::asNewEffect(GrContext*) const {
-    return SkNEW_ARGS(ColorMatrixEffect, (fMatrix));
+GrEffectRef* SkColorMatrixFilter::asNewEffect(GrContext*) const {
+    return ColorMatrixEffect::Create(fMatrix);
 }
 
 #endif
diff --git a/src/effects/SkDisplacementMapEffect.cpp b/src/effects/SkDisplacementMapEffect.cpp
index b5f33ee..36ca6af 100644
--- a/src/effects/SkDisplacementMapEffect.cpp
+++ b/src/effects/SkDisplacementMapEffect.cpp
@@ -232,9 +232,17 @@
 
 class GrDisplacementMapEffect : public GrEffect {
 public:
-    GrDisplacementMapEffect(SkDisplacementMapEffect::ChannelSelectorType xChannelSelector,
-                            SkDisplacementMapEffect::ChannelSelectorType yChannelSelector,
-                            SkScalar scale, GrTexture* displacement, GrTexture* color);
+    static GrEffectRef* Create(SkDisplacementMapEffect::ChannelSelectorType xChannelSelector,
+                               SkDisplacementMapEffect::ChannelSelectorType yChannelSelector,
+                               SkScalar scale, GrTexture* displacement, GrTexture* color) {
+        SkAutoTUnref<GrEffect> effect(SkNEW_ARGS(GrDisplacementMapEffect, (xChannelSelector,
+                                                                           yChannelSelector,
+                                                                           scale,
+                                                                           displacement,
+                                                                           color)));
+        return CreateEffectPtr(effect);
+    }
+
     virtual ~GrDisplacementMapEffect();
 
     virtual bool isEqual(const GrEffect&) const SK_OVERRIDE;
@@ -251,6 +259,10 @@
     void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
 
 private:
+    GrDisplacementMapEffect(SkDisplacementMapEffect::ChannelSelectorType xChannelSelector,
+                            SkDisplacementMapEffect::ChannelSelectorType yChannelSelector,
+                            SkScalar scale, GrTexture* displacement, GrTexture* color);
+
     GR_DECLARE_EFFECT_TEST;
 
     GrTextureAccess             fDisplacementAccess;
@@ -319,8 +331,11 @@
 
     GrPaint paint;
     paint.colorStage(0)->setEffect(
-        SkNEW_ARGS(GrDisplacementMapEffect, (fXChannelSelector, fYChannelSelector, fScale,
-                                             displacement.get(), color.get())))->unref();
+        GrDisplacementMapEffect::Create(fXChannelSelector,
+                                        fYChannelSelector,
+                                        fScale,
+                                        displacement.get(),
+                                        color.get()))->unref();
     context->drawRect(paint, rect);
     return dst;
 }
@@ -369,9 +384,9 @@
 
 GR_DEFINE_EFFECT_TEST(GrDisplacementMapEffect);
 
-GrEffect* GrDisplacementMapEffect::TestCreate(SkRandom* random,
-                                              GrContext* context,
-                                              GrTexture* textures[]) {
+GrEffectRef* GrDisplacementMapEffect::TestCreate(SkRandom* random,
+                                                 GrContext* context,
+                                                 GrTexture* textures[]) {
     int texIdxDispl = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx :
                                            GrEffectUnitTest::kAlphaTextureIdx;
     int texIdxColor = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx :
@@ -385,8 +400,8 @@
         random->nextRangeU(1, kMaxComponent));
     SkScalar scale = random->nextUScalar1();
 
-    return SkNEW_ARGS(GrDisplacementMapEffect, (xChannelSelector, yChannelSelector, scale,
-                                                textures[texIdxDispl], textures[texIdxColor]));
+    return GrDisplacementMapEffect::Create(xChannelSelector, yChannelSelector, scale,
+                                           textures[texIdxDispl], textures[texIdxColor]);
 }
 
 ///////////////////////////////////////////////////////////////////////////////
diff --git a/src/effects/SkLightingImageFilter.cpp b/src/effects/SkLightingImageFilter.cpp
index fc819de..337e8834 100644
--- a/src/effects/SkLightingImageFilter.cpp
+++ b/src/effects/SkLightingImageFilter.cpp
@@ -264,7 +264,7 @@
                                  SkScalar kd, SkImageFilter* input);
     SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkDiffuseLightingImageFilter)
 
-    virtual bool asNewEffect(GrEffect** effect, GrTexture*) const SK_OVERRIDE;
+    virtual bool asNewEffect(GrEffectRef** effect, GrTexture*) const SK_OVERRIDE;
     SkScalar kd() const { return fKD; }
 
 protected:
@@ -284,7 +284,7 @@
     SkSpecularLightingImageFilter(SkLight* light, SkScalar surfaceScale, SkScalar ks, SkScalar shininess, SkImageFilter* input);
     SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkSpecularLightingImageFilter)
 
-    virtual bool asNewEffect(GrEffect** effect, GrTexture*) const SK_OVERRIDE;
+    virtual bool asNewEffect(GrEffectRef** effect, GrTexture*) const SK_OVERRIDE;
     SkScalar ks() const { return fKS; }
     SkScalar shininess() const { return fShininess; }
 
@@ -326,10 +326,16 @@
 
 class GrDiffuseLightingEffect : public GrLightingEffect {
 public:
-    GrDiffuseLightingEffect(GrTexture* texture,
-                            const SkLight* light,
-                            SkScalar surfaceScale,
-                            SkScalar kd);
+    static GrEffectRef* Create(GrTexture* texture,
+                               const SkLight* light,
+                               SkScalar surfaceScale,
+                               SkScalar kd) {
+        SkAutoTUnref<GrEffect> effect(SkNEW_ARGS(GrDiffuseLightingEffect, (texture,
+                                                                           light,
+                                                                           surfaceScale,
+                                                                           kd)));
+        return CreateEffectPtr(effect);
+    }
 
     static const char* Name() { return "DiffuseLighting"; }
 
@@ -339,6 +345,11 @@
     virtual bool isEqual(const GrEffect&) const SK_OVERRIDE;
     SkScalar kd() const { return fKD; }
 private:
+    GrDiffuseLightingEffect(GrTexture* texture,
+                            const SkLight* light,
+                            SkScalar surfaceScale,
+                            SkScalar kd);
+
     GR_DECLARE_EFFECT_TEST;
     typedef GrLightingEffect INHERITED;
     SkScalar fKD;
@@ -346,12 +357,18 @@
 
 class GrSpecularLightingEffect : public GrLightingEffect {
 public:
-    GrSpecularLightingEffect(GrTexture* texture,
-                             const SkLight* light,
-                             SkScalar surfaceScale,
-                             SkScalar ks,
-                             SkScalar shininess);
-
+    static GrEffectRef* Create(GrTexture* texture,
+                               const SkLight* light,
+                               SkScalar surfaceScale,
+                               SkScalar ks,
+                               SkScalar shininess) {
+        SkAutoTUnref<GrEffect> effect(SkNEW_ARGS(GrSpecularLightingEffect, (texture,
+                                                                            light,
+                                                                            surfaceScale,
+                                                                            ks,
+                                                                            shininess)));
+        return CreateEffectPtr(effect);
+    }
     static const char* Name() { return "SpecularLighting"; }
 
     typedef GrGLSpecularLightingEffect GLEffect;
@@ -362,6 +379,12 @@
     SkScalar shininess() const { return fShininess; }
 
 private:
+    GrSpecularLightingEffect(GrTexture* texture,
+                             const SkLight* light,
+                             SkScalar surfaceScale,
+                             SkScalar ks,
+                             SkScalar shininess);
+
     GR_DECLARE_EFFECT_TEST;
     typedef GrLightingEffect INHERITED;
     SkScalar fKS;
@@ -832,12 +855,12 @@
     return true;
 }
 
-bool SkDiffuseLightingImageFilter::asNewEffect(GrEffect** effect,
+bool SkDiffuseLightingImageFilter::asNewEffect(GrEffectRef** effect,
                                                GrTexture* texture) const {
 #if SK_SUPPORT_GPU
     if (effect) {
         SkScalar scale = SkScalarMul(surfaceScale(), SkIntToScalar(255));
-        *effect = SkNEW_ARGS(GrDiffuseLightingEffect, (texture, light(), scale, kd()));
+        *effect = GrDiffuseLightingEffect::Create(texture, light(), scale, kd());
     }
     return true;
 #else
@@ -901,12 +924,12 @@
     return true;
 }
 
-bool SkSpecularLightingImageFilter::asNewEffect(GrEffect** effect,
+bool SkSpecularLightingImageFilter::asNewEffect(GrEffectRef** effect,
                                                 GrTexture* texture) const {
 #if SK_SUPPORT_GPU
     if (effect) {
         SkScalar scale = SkScalarMul(surfaceScale(), SkIntToScalar(255));
-        *effect = SkNEW_ARGS(GrSpecularLightingEffect, (texture, light(), scale, ks(), shininess()));
+        *effect = GrSpecularLightingEffect::Create(texture, light(), scale, ks(), shininess());
     }
     return true;
 #else
@@ -1054,14 +1077,14 @@
 
 GR_DEFINE_EFFECT_TEST(GrDiffuseLightingEffect);
 
-GrEffect* GrDiffuseLightingEffect::TestCreate(SkRandom* random,
-                                              GrContext* context,
-                                              GrTexture* textures[]) {
+GrEffectRef* GrDiffuseLightingEffect::TestCreate(SkRandom* random,
+                                                 GrContext* context,
+                                                 GrTexture* textures[]) {
     SkScalar surfaceScale = random->nextSScalar1();
     SkScalar kd = random->nextUScalar1();
     SkAutoTUnref<SkLight> light(create_random_light(random));
-    return SkNEW_ARGS(GrDiffuseLightingEffect, (textures[GrEffectUnitTest::kAlphaTextureIdx],
-                                                light, surfaceScale, kd));
+    return GrDiffuseLightingEffect::Create(textures[GrEffectUnitTest::kAlphaTextureIdx],
+                                           light, surfaceScale, kd);
 }
 
 
@@ -1267,15 +1290,15 @@
 
 GR_DEFINE_EFFECT_TEST(GrSpecularLightingEffect);
 
-GrEffect* GrSpecularLightingEffect::TestCreate(SkRandom* random,
-                                               GrContext* context,
-                                               GrTexture* textures[]) {
+GrEffectRef* GrSpecularLightingEffect::TestCreate(SkRandom* random,
+                                                  GrContext* context,
+                                                  GrTexture* textures[]) {
     SkScalar surfaceScale = random->nextSScalar1();
     SkScalar ks = random->nextUScalar1();
     SkScalar shininess = random->nextUScalar1();
     SkAutoTUnref<SkLight> light(create_random_light(random));
-    return SkNEW_ARGS(GrSpecularLightingEffect, (textures[GrEffectUnitTest::kAlphaTextureIdx],
-                                                 light, surfaceScale, ks, shininess));
+    return GrSpecularLightingEffect::Create(textures[GrEffectUnitTest::kAlphaTextureIdx],
+                                            light, surfaceScale, ks, shininess);
 }
 
 ///////////////////////////////////////////////////////////////////////////////
diff --git a/src/effects/SkMagnifierImageFilter.cpp b/src/effects/SkMagnifierImageFilter.cpp
index 8cb1030..9b57bdc 100644
--- a/src/effects/SkMagnifierImageFilter.cpp
+++ b/src/effects/SkMagnifierImageFilter.cpp
@@ -26,20 +26,22 @@
 class GrMagnifierEffect : public GrSingleTextureEffect {
 
 public:
-    GrMagnifierEffect(GrTexture* texture,
-                      float xOffset,
-                      float yOffset,
-                      float xZoom,
-                      float yZoom,
-                      float xInset,
-                      float yInset)
-        : GrSingleTextureEffect(texture, MakeDivByTextureWHMatrix(texture))
-        , fXOffset(xOffset)
-        , fYOffset(yOffset)
-        , fXZoom(xZoom)
-        , fYZoom(yZoom)
-        , fXInset(xInset)
-        , fYInset(yInset) {}
+    static GrEffectRef* Create(GrTexture* texture,
+                               float xOffset,
+                               float yOffset,
+                               float xZoom,
+                               float yZoom,
+                               float xInset,
+                               float yInset) {
+        SkAutoTUnref<GrEffect> effect(SkNEW_ARGS(GrMagnifierEffect, (texture,
+                                                                     xOffset,
+                                                                     yOffset,
+                                                                     xZoom,
+                                                                     yZoom,
+                                                                     xInset,
+                                                                     yInset)));
+        return CreateEffectPtr(effect);
+    }
 
     virtual ~GrMagnifierEffect() {};
 
@@ -58,6 +60,21 @@
     typedef GrGLMagnifierEffect GLEffect;
 
 private:
+    GrMagnifierEffect(GrTexture* texture,
+                      float xOffset,
+                      float yOffset,
+                      float xZoom,
+                      float yZoom,
+                      float xInset,
+                      float yInset)
+        : GrSingleTextureEffect(texture, MakeDivByTextureWHMatrix(texture))
+        , fXOffset(xOffset)
+        , fYOffset(yOffset)
+        , fXZoom(xZoom)
+        , fYZoom(yZoom)
+        , fXInset(xInset)
+        , fYInset(yInset) {}
+
     GR_DECLARE_EFFECT_TEST;
 
     float fXOffset;
@@ -184,9 +201,9 @@
 
 GR_DEFINE_EFFECT_TEST(GrMagnifierEffect);
 
-GrEffect* GrMagnifierEffect::TestCreate(SkRandom* random,
-                                        GrContext* context,
-                                        GrTexture** textures) {
+GrEffectRef* GrMagnifierEffect::TestCreate(SkRandom* random,
+                                           GrContext* context,
+                                           GrTexture** textures) {
     const int kMaxWidth = 200;
     const int kMaxHeight = 200;
     const int kMaxInset = 20;
@@ -201,7 +218,7 @@
                 SkRect::MakeXYWH(SkIntToScalar(x), SkIntToScalar(y),
                                  SkIntToScalar(width), SkIntToScalar(height)),
                 inset));
-    GrEffect* effect;
+    GrEffectRef* effect;
     filter->asNewEffect(&effect, textures[0]);
     GrAssert(NULL != effect);
     return effect;
@@ -243,17 +260,16 @@
     SkASSERT(srcRect.x() >= 0 && srcRect.y() >= 0 && inset >= 0);
 }
 
-bool SkMagnifierImageFilter::asNewEffect(GrEffect** effect,
-                                         GrTexture* texture) const {
+bool SkMagnifierImageFilter::asNewEffect(GrEffectRef** effect, GrTexture* texture) const {
 #if SK_SUPPORT_GPU
     if (effect) {
-      *effect = SkNEW_ARGS(GrMagnifierEffect, (texture,
-                                               fSrcRect.x() / texture->width(),
-                                               fSrcRect.y() / texture->height(),
-                                               texture->width() / fSrcRect.width(),
-                                               texture->height() / fSrcRect.height(),
-                                               fInset / texture->width(),
-                                               fInset / texture->height()));
+      *effect = GrMagnifierEffect::Create(texture,
+                                          fSrcRect.x() / texture->width(),
+                                          fSrcRect.y() / texture->height(),
+                                          texture->width() / fSrcRect.width(),
+                                          texture->height() / fSrcRect.height(),
+                                          fInset / texture->width(),
+                                          fInset / texture->height());
     }
     return true;
 #else
diff --git a/src/effects/SkMatrixConvolutionImageFilter.cpp b/src/effects/SkMatrixConvolutionImageFilter.cpp
index 657c996..690cdd8 100644
--- a/src/effects/SkMatrixConvolutionImageFilter.cpp
+++ b/src/effects/SkMatrixConvolutionImageFilter.cpp
@@ -247,14 +247,24 @@
 class GrMatrixConvolutionEffect : public GrSingleTextureEffect {
 public:
     typedef SkMatrixConvolutionImageFilter::TileMode TileMode;
-    GrMatrixConvolutionEffect(GrTexture*,
-                              const SkISize& kernelSize,
-                              const SkScalar* kernel,
-                              SkScalar gain,
-                              SkScalar bias,
-                              const SkIPoint& target,
-                              TileMode tileMode,
-                              bool convolveAlpha);
+    static GrEffectRef* Create(GrTexture* texture,
+                               const SkISize& kernelSize,
+                               const SkScalar* kernel,
+                               SkScalar gain,
+                               SkScalar bias,
+                               const SkIPoint& target,
+                               TileMode tileMode,
+                               bool convolveAlpha) {
+        SkAutoTUnref<GrEffect> effect(SkNEW_ARGS(GrMatrixConvolutionEffect, (texture,
+                                                                             kernelSize,
+                                                                             kernel,
+                                                                             gain,
+                                                                             bias,
+                                                                             target,
+                                                                             tileMode,
+                                                                             convolveAlpha)));
+        return CreateEffectPtr(effect);
+    }
     virtual ~GrMatrixConvolutionEffect();
 
     virtual void getConstantColorComponents(GrColor* color,
@@ -280,6 +290,15 @@
     virtual bool isEqual(const GrEffect&) const SK_OVERRIDE;
 
 private:
+    GrMatrixConvolutionEffect(GrTexture*,
+                              const SkISize& kernelSize,
+                              const SkScalar* kernel,
+                              SkScalar gain,
+                              SkScalar bias,
+                              const SkIPoint& target,
+                              TileMode tileMode,
+                              bool convolveAlpha);
+
     SkISize  fKernelSize;
     float   *fKernel;
     float    fGain;
@@ -518,9 +537,9 @@
 // Allows for a 5x5 kernel (or 25x1, for that matter).
 #define MAX_KERNEL_SIZE 25
 
-GrEffect* GrMatrixConvolutionEffect::TestCreate(SkRandom* random,
-                                                GrContext* context,
-                                                GrTexture* textures[]) {
+GrEffectRef* GrMatrixConvolutionEffect::TestCreate(SkRandom* random,
+                                                   GrContext* context,
+                                                   GrTexture* textures[]) {
     int texIdx = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx :
                                       GrEffectUnitTest::kAlphaTextureIdx;
     int width = random->nextRangeU(1, MAX_KERNEL_SIZE);
@@ -536,29 +555,29 @@
                                      random->nextRangeU(0, kernelSize.height()));
     TileMode tileMode = static_cast<TileMode>(random->nextRangeU(0, 2));
     bool convolveAlpha = random->nextBool();
-    return SkNEW_ARGS(GrMatrixConvolutionEffect, (textures[texIdx],
-                                                  kernelSize,
-                                                  kernel,
-                                                  gain,
-                                                  bias,
-                                                  target,
-                                                  tileMode,
-                                                  convolveAlpha));
+    return GrMatrixConvolutionEffect::Create(textures[texIdx],
+                                             kernelSize,
+                                             kernel,
+                                             gain,
+                                             bias,
+                                             target,
+                                             tileMode,
+                                             convolveAlpha);
 
 }
 
-bool SkMatrixConvolutionImageFilter::asNewEffect(GrEffect** effect,
+bool SkMatrixConvolutionImageFilter::asNewEffect(GrEffectRef** effect,
                                                  GrTexture* texture) const {
     bool ok = fKernelSize.width() * fKernelSize.height() <= MAX_KERNEL_SIZE;
     if (ok && effect) {
-        *effect = SkNEW_ARGS(GrMatrixConvolutionEffect, (texture,
-                                                         fKernelSize,
-                                                         fKernel,
-                                                         fGain,
-                                                         fBias,
-                                                         fTarget,
-                                                         fTileMode,
-                                                         fConvolveAlpha));
+        *effect = GrMatrixConvolutionEffect::Create(texture,
+                                                    fKernelSize,
+                                                    fKernel,
+                                                    fGain,
+                                                    fBias,
+                                                     fTarget,
+                                                     fTileMode,
+                                                     fConvolveAlpha);
     }
     return ok;
 }
diff --git a/src/effects/SkMorphologyImageFilter.cpp b/src/effects/SkMorphologyImageFilter.cpp
index 07b6449..7ce76c8 100644
--- a/src/effects/SkMorphologyImageFilter.cpp
+++ b/src/effects/SkMorphologyImageFilter.cpp
@@ -243,7 +243,11 @@
         kDilate_MorphologyType,
     };
 
-    GrMorphologyEffect(GrTexture*, Direction, int radius, MorphologyType);
+    static GrEffectRef* Create(GrTexture* tex, Direction dir, int radius, MorphologyType type) {
+        SkAutoTUnref<GrEffect> effect(SkNEW_ARGS(GrMorphologyEffect, (tex, dir, radius, type)));
+        return CreateEffectPtr(effect);
+    }
+
     virtual ~GrMorphologyEffect();
 
     MorphologyType type() const { return fType; }
@@ -260,6 +264,8 @@
     MorphologyType fType;
 
 private:
+    GrMorphologyEffect(GrTexture*, Direction, int radius, MorphologyType);
+
     GR_DECLARE_EFFECT_TEST;
 
     typedef Gr1DKernelEffect INHERITED;
@@ -406,9 +412,9 @@
 
 GR_DEFINE_EFFECT_TEST(GrMorphologyEffect);
 
-GrEffect* GrMorphologyEffect::TestCreate(SkRandom* random,
-                                         GrContext* context,
-                                         GrTexture* textures[]) {
+GrEffectRef* GrMorphologyEffect::TestCreate(SkRandom* random,
+                                            GrContext* context,
+                                            GrTexture* textures[]) {
     int texIdx = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx :
                                       GrEffectUnitTest::kAlphaTextureIdx;
     Direction dir = random->nextBool() ? kX_Direction : kY_Direction;
@@ -417,7 +423,7 @@
     MorphologyType type = random->nextBool() ? GrMorphologyEffect::kErode_MorphologyType :
                                                GrMorphologyEffect::kDilate_MorphologyType;
 
-    return SkNEW_ARGS(GrMorphologyEffect, (textures[texIdx], dir, radius, type));
+    return GrMorphologyEffect::Create(textures[texIdx], dir, radius, type);
 }
 
 namespace {
@@ -429,10 +435,10 @@
                            GrMorphologyEffect::MorphologyType morphType,
                            Gr1DKernelEffect::Direction direction) {
     GrPaint paint;
-    paint.colorStage(0)->setEffect(SkNEW_ARGS(GrMorphologyEffect, (texture,
-                                                                   direction,
-                                                                   radius,
-                                                                   morphType)))->unref();
+    paint.colorStage(0)->setEffect(GrMorphologyEffect::Create(texture,
+                                                              direction,
+                                                              radius,
+                                                              morphType))->unref();
     context->drawRect(paint, rect);
 }
 
diff --git a/src/effects/SkTableColorFilter.cpp b/src/effects/SkTableColorFilter.cpp
index 6713c20..7c2b4df 100644
--- a/src/effects/SkTableColorFilter.cpp
+++ b/src/effects/SkTableColorFilter.cpp
@@ -41,7 +41,7 @@
     virtual bool asComponentTable(SkBitmap* table) const SK_OVERRIDE;
 
 #if SK_SUPPORT_GPU
-    virtual GrEffect* asNewEffect(GrContext* context) const SK_OVERRIDE;
+    virtual GrEffectRef* asNewEffect(GrContext* context) const SK_OVERRIDE;
 #endif
 
     virtual void filterSpan(const SkPMColor src[], int count,
@@ -226,8 +226,11 @@
 
 class ColorTableEffect : public GrEffect {
 public:
+    static GrEffectRef* Create(GrTexture* texture, unsigned flags) {
+        SkAutoTUnref<GrEffect> effect(SkNEW_ARGS(ColorTableEffect, (texture, flags)));
+        return CreateEffectPtr(effect);
+    }
 
-    explicit ColorTableEffect(GrTexture* texture, unsigned flags);
     virtual ~ColorTableEffect();
 
     static const char* Name() { return "ColorTable"; }
@@ -239,6 +242,8 @@
     typedef GLColorTableEffect GLEffect;
 
 private:
+    explicit ColorTableEffect(GrTexture* texture, unsigned flags);
+
     GR_DECLARE_EFFECT_TEST;
 
     GrTextureAccess fTextureAccess;
@@ -365,20 +370,20 @@
 
 GR_DEFINE_EFFECT_TEST(ColorTableEffect);
 
-GrEffect* ColorTableEffect::TestCreate(SkRandom* random,
-                                       GrContext* context,
-                                       GrTexture* textures[]) {
+GrEffectRef* ColorTableEffect::TestCreate(SkRandom* random,
+                                          GrContext* context,
+                                          GrTexture* textures[]) {
     static unsigned kAllFlags = SkTable_ColorFilter::kR_Flag | SkTable_ColorFilter::kG_Flag |
                                 SkTable_ColorFilter::kB_Flag | SkTable_ColorFilter::kA_Flag;
-    return SkNEW_ARGS(ColorTableEffect, (textures[GrEffectUnitTest::kAlphaTextureIdx], kAllFlags));
+    return ColorTableEffect::Create(textures[GrEffectUnitTest::kAlphaTextureIdx], kAllFlags);
 }
 
-GrEffect* SkTable_ColorFilter::asNewEffect(GrContext* context) const {
+GrEffectRef* SkTable_ColorFilter::asNewEffect(GrContext* context) const {
     SkBitmap bitmap;
     this->asComponentTable(&bitmap);
     // passing NULL because this effect does no tiling or filtering.
     GrTexture* texture = GrLockCachedBitmapTexture(context, bitmap, NULL);
-    GrEffect* effect = SkNEW_ARGS(ColorTableEffect, (texture, fFlags));
+    GrEffectRef* effect = ColorTableEffect::Create(texture, fFlags);
 
     // Unlock immediately, this is not great, but we don't have a way of
     // knowing when else to unlock it currently. TODO: Remove this when
diff --git a/src/effects/gradients/SkLinearGradient.cpp b/src/effects/gradients/SkLinearGradient.cpp
index 1788b7a..2785806 100644
--- a/src/effects/gradients/SkLinearGradient.cpp
+++ b/src/effects/gradients/SkLinearGradient.cpp
@@ -484,11 +484,14 @@
 class GrLinearGradient : public GrGradientEffect {
 public:
 
-    GrLinearGradient(GrContext* ctx,
-                     const SkLinearGradient& shader,
-                     const SkMatrix& matrix,
-                     SkShader::TileMode tm)
-        : INHERITED(ctx, shader, matrix, tm) { }
+    static GrEffectRef* Create(GrContext* ctx,
+                               const SkLinearGradient& shader,
+                               const SkMatrix& matrix,
+                               SkShader::TileMode tm) {
+        SkAutoTUnref<GrEffect> effect(SkNEW_ARGS(GrLinearGradient, (ctx, shader, matrix, tm)));
+        return CreateEffectPtr(effect);
+    }
+
     virtual ~GrLinearGradient() { }
 
     static const char* Name() { return "Linear Gradient"; }
@@ -499,6 +502,11 @@
     typedef GrGLLinearGradient GLEffect;
 
 private:
+    GrLinearGradient(GrContext* ctx,
+                     const SkLinearGradient& shader,
+                     const SkMatrix& matrix,
+                     SkShader::TileMode tm)
+        : INHERITED(ctx, shader, matrix, tm) { }
     GR_DECLARE_EFFECT_TEST;
 
     typedef GrGradientEffect INHERITED;
@@ -508,9 +516,9 @@
 
 GR_DEFINE_EFFECT_TEST(GrLinearGradient);
 
-GrEffect* GrLinearGradient::TestCreate(SkRandom* random,
-                                       GrContext* context,
-                                       GrTexture**) {
+GrEffectRef* GrLinearGradient::TestCreate(SkRandom* random,
+                                          GrContext* context,
+                                          GrTexture**) {
     SkPoint points[] = {{random->nextUScalar1(), random->nextUScalar1()},
                         {random->nextUScalar1(), random->nextUScalar1()}};
 
@@ -546,14 +554,14 @@
 
 /////////////////////////////////////////////////////////////////////
 
-GrEffect* SkLinearGradient::asNewEffect(GrContext* context, const SkPaint&) const {
+GrEffectRef* SkLinearGradient::asNewEffect(GrContext* context, const SkPaint&) const {
     SkASSERT(NULL != context);
     SkMatrix matrix;
     if (!this->getLocalMatrix().invert(&matrix)) {
         return NULL;
     }
     matrix.postConcat(fPtsToUnit);
-    return SkNEW_ARGS(GrLinearGradient, (context, *this, matrix, fTileMode));
+    return GrLinearGradient::Create(context, *this, matrix, fTileMode);
 }
 
 #else
diff --git a/src/effects/gradients/SkLinearGradient.h b/src/effects/gradients/SkLinearGradient.h
index e7935e4..046a1e1 100644
--- a/src/effects/gradients/SkLinearGradient.h
+++ b/src/effects/gradients/SkLinearGradient.h
@@ -22,7 +22,7 @@
     virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count) SK_OVERRIDE;
     virtual BitmapType asABitmap(SkBitmap*, SkMatrix*, TileMode*) const SK_OVERRIDE;
     virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE;
-    virtual GrEffect* asNewEffect(GrContext* context, const SkPaint&) const SK_OVERRIDE;
+    virtual GrEffectRef* asNewEffect(GrContext* context, const SkPaint&) const SK_OVERRIDE;
 
     SK_DEVELOPER_TO_STRING()
     SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkLinearGradient)
diff --git a/src/effects/gradients/SkRadialGradient.cpp b/src/effects/gradients/SkRadialGradient.cpp
index a33a9cd..4609db1 100644
--- a/src/effects/gradients/SkRadialGradient.cpp
+++ b/src/effects/gradients/SkRadialGradient.cpp
@@ -504,12 +504,12 @@
 
 class GrRadialGradient : public GrGradientEffect {
 public:
-
-    GrRadialGradient(GrContext* ctx,
-                     const SkRadialGradient& shader,
-                     const SkMatrix& matrix,
-                     SkShader::TileMode tm)
-        : INHERITED(ctx, shader, matrix, tm) {
+    static GrEffectRef* Create(GrContext* ctx,
+                               const SkRadialGradient& shader,
+                               const SkMatrix& matrix,
+                               SkShader::TileMode tm) {
+        SkAutoTUnref<GrEffect> effect(SkNEW_ARGS(GrRadialGradient, (ctx, shader, matrix, tm)));
+        return CreateEffectPtr(effect);
     }
 
     virtual ~GrRadialGradient() { }
@@ -522,6 +522,13 @@
     typedef GrGLRadialGradient GLEffect;
 
 private:
+    GrRadialGradient(GrContext* ctx,
+                     const SkRadialGradient& shader,
+                     const SkMatrix& matrix,
+                     SkShader::TileMode tm)
+        : INHERITED(ctx, shader, matrix, tm) {
+    }
+
     GR_DECLARE_EFFECT_TEST;
 
     typedef GrGradientEffect INHERITED;
@@ -531,9 +538,9 @@
 
 GR_DEFINE_EFFECT_TEST(GrRadialGradient);
 
-GrEffect* GrRadialGradient::TestCreate(SkRandom* random,
-                                       GrContext* context,
-                                       GrTexture**) {
+GrEffectRef* GrRadialGradient::TestCreate(SkRandom* random,
+                                          GrContext* context,
+                                          GrTexture**) {
     SkPoint center = {random->nextUScalar1(), random->nextUScalar1()};
     SkScalar radius = random->nextUScalar1();
 
@@ -569,7 +576,7 @@
 
 /////////////////////////////////////////////////////////////////////
 
-GrEffect* SkRadialGradient::asNewEffect(GrContext* context, const SkPaint&) const {
+GrEffectRef* SkRadialGradient::asNewEffect(GrContext* context, const SkPaint&) const {
     SkASSERT(NULL != context);
 
     SkMatrix matrix;
@@ -577,7 +584,7 @@
         return NULL;
     }
     matrix.postConcat(fPtsToUnit);
-    return SkNEW_ARGS(GrRadialGradient, (context, *this, matrix, fTileMode));
+    return GrRadialGradient::Create(context, *this, matrix, fTileMode);
 }
 
 #else
diff --git a/src/effects/gradients/SkRadialGradient.h b/src/effects/gradients/SkRadialGradient.h
index 0bb75c5..88530cd 100644
--- a/src/effects/gradients/SkRadialGradient.h
+++ b/src/effects/gradients/SkRadialGradient.h
@@ -24,7 +24,7 @@
                                  SkMatrix* matrix,
                                  TileMode* xy) const SK_OVERRIDE;
     virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE;
-    virtual GrEffect* asNewEffect(GrContext* context, const SkPaint&) const SK_OVERRIDE;
+    virtual GrEffectRef* asNewEffect(GrContext* context, const SkPaint&) const SK_OVERRIDE;
 
     SK_DEVELOPER_TO_STRING()
     SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkRadialGradient)
diff --git a/src/effects/gradients/SkSweepGradient.cpp b/src/effects/gradients/SkSweepGradient.cpp
index 493109e..91e239c 100644
--- a/src/effects/gradients/SkSweepGradient.cpp
+++ b/src/effects/gradients/SkSweepGradient.cpp
@@ -413,11 +413,12 @@
 
 class GrSweepGradient : public GrGradientEffect {
 public:
-
-    GrSweepGradient(GrContext* ctx,
-                    const SkSweepGradient& shader,
-                    const SkMatrix& matrix)
-    : INHERITED(ctx, shader, matrix, SkShader::kClamp_TileMode) { }
+    static GrEffectRef* Create(GrContext* ctx,
+                               const SkSweepGradient& shader,
+                               const SkMatrix& matrix) {
+        SkAutoTUnref<GrEffect> effect(SkNEW_ARGS(GrSweepGradient, (ctx, shader, matrix)));
+        return CreateEffectPtr(effect);
+    }
     virtual ~GrSweepGradient() { }
 
     static const char* Name() { return "Sweep Gradient"; }
@@ -428,6 +429,10 @@
     typedef GrGLSweepGradient GLEffect;
 
 private:
+    GrSweepGradient(GrContext* ctx,
+                    const SkSweepGradient& shader,
+                    const SkMatrix& matrix)
+    : INHERITED(ctx, shader, matrix, SkShader::kClamp_TileMode) { }
     GR_DECLARE_EFFECT_TEST;
 
     typedef GrGradientEffect INHERITED;
@@ -437,9 +442,9 @@
 
 GR_DEFINE_EFFECT_TEST(GrSweepGradient);
 
-GrEffect* GrSweepGradient::TestCreate(SkRandom* random,
-                                      GrContext* context,
-                                      GrTexture**) {
+GrEffectRef* GrSweepGradient::TestCreate(SkRandom* random,
+                                         GrContext* context,
+                                         GrTexture**) {
     SkPoint center = {random->nextUScalar1(), random->nextUScalar1()};
 
     SkColor colors[kMaxRandomGradientColors];
@@ -472,13 +477,13 @@
 
 /////////////////////////////////////////////////////////////////////
 
-GrEffect* SkSweepGradient::asNewEffect(GrContext* context, const SkPaint&) const {
+GrEffectRef* SkSweepGradient::asNewEffect(GrContext* context, const SkPaint&) const {
     SkMatrix matrix;
     if (!this->getLocalMatrix().invert(&matrix)) {
         return NULL;
     }
     matrix.postConcat(fPtsToUnit);
-    return SkNEW_ARGS(GrSweepGradient, (context, *this, matrix));
+    return GrSweepGradient::Create(context, *this, matrix);
 }
 
 #else
diff --git a/src/effects/gradients/SkSweepGradient.h b/src/effects/gradients/SkSweepGradient.h
index 4148966..95c1419 100644
--- a/src/effects/gradients/SkSweepGradient.h
+++ b/src/effects/gradients/SkSweepGradient.h
@@ -24,7 +24,7 @@
 
     virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE;
 
-    virtual GrEffect* asNewEffect(GrContext* context, const SkPaint&) const SK_OVERRIDE;
+    virtual GrEffectRef* asNewEffect(GrContext* context, const SkPaint&) const SK_OVERRIDE;
 
     SK_DEVELOPER_TO_STRING()
     SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkSweepGradient)
diff --git a/src/effects/gradients/SkTwoPointConicalGradient.cpp b/src/effects/gradients/SkTwoPointConicalGradient.cpp
index 23e4dcc..8d03c13 100644
--- a/src/effects/gradients/SkTwoPointConicalGradient.cpp
+++ b/src/effects/gradients/SkTwoPointConicalGradient.cpp
@@ -369,14 +369,13 @@
 class GrConical2Gradient : public GrGradientEffect {
 public:
 
-    GrConical2Gradient(GrContext* ctx,
-                       const SkTwoPointConicalGradient& shader,
-                       const SkMatrix& matrix,
-                       SkShader::TileMode tm)
-        : INHERITED(ctx, shader, matrix, tm)
-        , fCenterX1(shader.getCenterX1())
-        , fRadius0(shader.getStartRadius())
-        , fDiffRadius(shader.getDiffRadius()) { }
+    static GrEffectRef* Create(GrContext* ctx,
+                               const SkTwoPointConicalGradient& shader,
+                               const SkMatrix& matrix,
+                               SkShader::TileMode tm) {
+        SkAutoTUnref<GrEffect> effect(SkNEW_ARGS(GrConical2Gradient, (ctx, shader, matrix, tm)));
+        return CreateEffectPtr(effect);
+    }
 
     virtual ~GrConical2Gradient() { }
 
@@ -401,6 +400,15 @@
     typedef GrGLConical2Gradient GLEffect;
 
 private:
+    GrConical2Gradient(GrContext* ctx,
+                       const SkTwoPointConicalGradient& shader,
+                       const SkMatrix& matrix,
+                       SkShader::TileMode tm)
+        : INHERITED(ctx, shader, matrix, tm)
+        , fCenterX1(shader.getCenterX1())
+        , fRadius0(shader.getStartRadius())
+        , fDiffRadius(shader.getDiffRadius()) { }
+
     GR_DECLARE_EFFECT_TEST;
 
     // @{
@@ -418,9 +426,9 @@
 
 GR_DEFINE_EFFECT_TEST(GrConical2Gradient);
 
-GrEffect* GrConical2Gradient::TestCreate(SkRandom* random,
-                                         GrContext* context,
-                                         GrTexture**) {
+GrEffectRef* GrConical2Gradient::TestCreate(SkRandom* random,
+                                            GrContext* context,
+                                            GrTexture**) {
     SkPoint center1 = {random->nextUScalar1(), random->nextUScalar1()};
     SkScalar radius1 = random->nextUScalar1();
     SkPoint center2;
@@ -684,7 +692,7 @@
 
 /////////////////////////////////////////////////////////////////////
 
-GrEffect* SkTwoPointConicalGradient::asNewEffect(GrContext* context, const SkPaint&) const {
+GrEffectRef* SkTwoPointConicalGradient::asNewEffect(GrContext* context, const SkPaint&) const {
     SkASSERT(NULL != context);
     SkASSERT(fPtsToUnit.isIdentity());
     // invert the localM, translate to center1, rotate so center2 is on x axis.
@@ -704,7 +712,7 @@
         matrix.postConcat(rot);
     }
 
-    return SkNEW_ARGS(GrConical2Gradient, (context, *this, matrix, fTileMode));
+    return GrConical2Gradient::Create(context, *this, matrix, fTileMode);
 }
 
 #else
diff --git a/src/effects/gradients/SkTwoPointConicalGradient.h b/src/effects/gradients/SkTwoPointConicalGradient.h
index 44432cc..32a7b80 100644
--- a/src/effects/gradients/SkTwoPointConicalGradient.h
+++ b/src/effects/gradients/SkTwoPointConicalGradient.h
@@ -61,7 +61,7 @@
                                  SkMatrix* matrix,
                                  TileMode* xy) const;
     virtual SkShader::GradientType asAGradient(GradientInfo* info) const  SK_OVERRIDE;
-    virtual GrEffect* asNewEffect(GrContext* context, const SkPaint& paint) const SK_OVERRIDE;
+    virtual GrEffectRef* asNewEffect(GrContext* context, const SkPaint& paint) const SK_OVERRIDE;
 
     SkScalar getCenterX1() const { return SkPoint::Distance(fCenter1, fCenter2); }
     SkScalar getStartRadius() const { return fRadius1; }
diff --git a/src/effects/gradients/SkTwoPointRadialGradient.cpp b/src/effects/gradients/SkTwoPointRadialGradient.cpp
index 2e45809..8380a3f 100644
--- a/src/effects/gradients/SkTwoPointRadialGradient.cpp
+++ b/src/effects/gradients/SkTwoPointRadialGradient.cpp
@@ -428,15 +428,14 @@
 
 class GrRadial2Gradient : public GrGradientEffect {
 public:
+    static GrEffectRef* Create(GrContext* ctx,
+                               const SkTwoPointRadialGradient& shader,
+                               const SkMatrix& matrix,
+                               SkShader::TileMode tm) {
+        SkAutoTUnref<GrEffect> effect(SkNEW_ARGS(GrRadial2Gradient, (ctx, shader, matrix, tm)));
+        return CreateEffectPtr(effect);
+    }
 
-    GrRadial2Gradient(GrContext* ctx,
-                      const SkTwoPointRadialGradient& shader,
-                      const SkMatrix& matrix,
-                      SkShader::TileMode tm)
-        : INHERITED(ctx, shader, matrix, tm)
-        , fCenterX1(shader.getCenterX1())
-        , fRadius0(shader.getStartRadius())
-        , fPosRoot(shader.getDiffRadius() < 0) { }
     virtual ~GrRadial2Gradient() { }
 
     static const char* Name() { return "Two-Point Radial Gradient"; }
@@ -460,6 +459,15 @@
     typedef GrGLRadial2Gradient GLEffect;
 
 private:
+    GrRadial2Gradient(GrContext* ctx,
+                      const SkTwoPointRadialGradient& shader,
+                      const SkMatrix& matrix,
+                      SkShader::TileMode tm)
+        : INHERITED(ctx, shader, matrix, tm)
+        , fCenterX1(shader.getCenterX1())
+        , fRadius0(shader.getStartRadius())
+        , fPosRoot(shader.getDiffRadius() < 0) { }
+
     GR_DECLARE_EFFECT_TEST;
 
     // @{
@@ -479,9 +487,9 @@
 
 GR_DEFINE_EFFECT_TEST(GrRadial2Gradient);
 
-GrEffect* GrRadial2Gradient::TestCreate(SkRandom* random,
-                                        GrContext* context,
-                                        GrTexture**) {
+GrEffectRef* GrRadial2Gradient::TestCreate(SkRandom* random,
+                                           GrContext* context,
+                                           GrTexture**) {
     SkPoint center1 = {random->nextUScalar1(), random->nextUScalar1()};
     SkScalar radius1 = random->nextUScalar1();
     SkPoint center2;
@@ -683,7 +691,7 @@
 
 /////////////////////////////////////////////////////////////////////
 
-GrEffect* SkTwoPointRadialGradient::asNewEffect(GrContext* context, const SkPaint&) const {
+GrEffectRef* SkTwoPointRadialGradient::asNewEffect(GrContext* context, const SkPaint&) const {
     SkASSERT(NULL != context);
     // invert the localM, translate to center1 (fPtsToUni), rotate so center2 is on x axis.
     SkMatrix matrix;
@@ -701,7 +709,7 @@
         matrix.postConcat(rot);
     }
 
-    return SkNEW_ARGS(GrRadial2Gradient, (context, *this, matrix, fTileMode));
+    return GrRadial2Gradient::Create(context, *this, matrix, fTileMode);
 }
 
 #else
diff --git a/src/effects/gradients/SkTwoPointRadialGradient.h b/src/effects/gradients/SkTwoPointRadialGradient.h
index e0b0082..273d1c9 100644
--- a/src/effects/gradients/SkTwoPointRadialGradient.h
+++ b/src/effects/gradients/SkTwoPointRadialGradient.h
@@ -23,7 +23,7 @@
                                  SkMatrix* matrix,
                                  TileMode* xy) const SK_OVERRIDE;
     virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE;
-    virtual GrEffect* asNewEffect(GrContext* context, const SkPaint&) const SK_OVERRIDE;
+    virtual GrEffectRef* asNewEffect(GrContext* context, const SkPaint&) const SK_OVERRIDE;
 
     virtual void shadeSpan(int x, int y, SkPMColor* dstCParam,
                            int count) SK_OVERRIDE;
diff --git a/src/gpu/GrContext.cpp b/src/gpu/GrContext.cpp
index 9d80ebc..a8ce055 100644
--- a/src/gpu/GrContext.cpp
+++ b/src/gpu/GrContext.cpp
@@ -200,9 +200,10 @@
     GrDrawTarget::AutoStateRestore asr(target, GrDrawTarget::kReset_ASRInit);
     GrDrawState* drawState = target->drawState();
     drawState->setRenderTarget(rt);
-    SkAutoTUnref<GrConvolutionEffect> conv(SkNEW_ARGS(GrConvolutionEffect,
-                                                      (texture, direction, radius,
-                                                       sigma)));
+    SkAutoTUnref<GrEffectRef> conv(GrConvolutionEffect::Create(texture,
+                                                               direction,
+                                                               radius,
+                                                               sigma));
     drawState->stage(0)->setEffect(conv);
     target->drawSimpleRect(rect, NULL);
 }
@@ -1859,8 +1860,9 @@
         scale_rect(&dstRect, i < scaleFactorX ? 0.5f : 1.0f,
                              i < scaleFactorY ? 0.5f : 1.0f);
 
-        paint.colorStage(0)->setEffect(SkNEW_ARGS(GrSingleTextureEffect,
-                                                  (srcTexture, matrix, true)))->unref();
+        paint.colorStage(0)->setEffect(GrSingleTextureEffect::Create(srcTexture,
+                                                                     matrix,
+                                                                     true))->unref();
         this->drawRectToRect(paint, dstRect, srcRect);
         srcRect = dstRect;
         srcTexture = dstTexture;
@@ -1917,8 +1919,9 @@
         // FIXME:  This should be mitchell, not bilinear.
         matrix.setIDiv(srcTexture->width(), srcTexture->height());
         this->setRenderTarget(dstTexture->asRenderTarget());
-        paint.colorStage(0)->setEffect(SkNEW_ARGS(GrSingleTextureEffect,(srcTexture,
-                                                                         matrix, true)))->unref();
+        paint.colorStage(0)->setEffect(GrSingleTextureEffect::Create(srcTexture,
+                                                                     matrix,
+                                                                     true))->unref();
         SkRect dstRect(srcRect);
         scale_rect(&dstRect, (float) scaleFactorX, (float) scaleFactorY);
         this->drawRectToRect(paint, dstRect, srcRect);
diff --git a/src/gpu/GrDrawState.h b/src/gpu/GrDrawState.h
index 1208b77..993076b 100644
--- a/src/gpu/GrDrawState.h
+++ b/src/gpu/GrDrawState.h
@@ -195,13 +195,9 @@
     /**
      * Creates a GrSingleTextureEffect.
      */
-    void createTextureEffect(int stageIdx, GrTexture* texture) {
-        GrAssert(!this->getStage(stageIdx).getEffect());
-        this->stage(stageIdx)->setEffect(SkNEW_ARGS(GrSingleTextureEffect, (texture)))->unref();
-    }
     void createTextureEffect(int stageIdx, GrTexture* texture, const SkMatrix& matrix) {
         GrAssert(!this->getStage(stageIdx).getEffect());
-        GrEffect* effect = SkNEW_ARGS(GrSingleTextureEffect, (texture, matrix));
+        GrEffectRef* effect = GrSingleTextureEffect::Create(texture, matrix);
         this->stage(stageIdx)->setEffect(effect)->unref();
     }
     void createTextureEffect(int stageIdx,
@@ -209,11 +205,10 @@
                              const SkMatrix& matrix,
                              const GrTextureParams& params) {
         GrAssert(!this->getStage(stageIdx).getEffect());
-        GrEffect* effect = SkNEW_ARGS(GrSingleTextureEffect, (texture, matrix, params));
+        GrEffectRef* effect = GrSingleTextureEffect::Create(texture, matrix, params);
         this->stage(stageIdx)->setEffect(effect)->unref();
     }
 
-
     bool stagesDisabled() {
         for (int i = 0; i < kNumStages; ++i) {
             if (NULL != fStages[i].getEffect()) {
diff --git a/src/gpu/GrEffect.cpp b/src/gpu/GrEffect.cpp
index 534489f..6db44f4 100644
--- a/src/gpu/GrEffect.cpp
+++ b/src/gpu/GrEffect.cpp
@@ -58,7 +58,28 @@
 
 int32_t GrBackendEffectFactory::fCurrEffectClassID = GrBackendEffectFactory::kIllegalEffectClassID;
 
+///////////////////////////////////////////////////////////////////////////////
+
+SK_DEFINE_INST_COUNT(GrEffectRef)
+
+GrEffectRef::~GrEffectRef() {
+    GrAssert(1 == this->getRefCnt());
+    fEffect->effectPtrDestroyed();
+    fEffect->unref();
+}
+
+void* GrEffectRef::operator new(size_t size) {
+    return GrEffect_Globals::GetTLS()->allocate(size);
+}
+
+void GrEffectRef::operator delete(void* target) {
+    GrEffect_Globals::GetTLS()->release(target);
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
 GrEffect::~GrEffect() {
+    GrAssert(NULL == fEffectPtr);
 }
 
 const char* GrEffect::name() const {
@@ -81,7 +102,7 @@
     fTextureAccesses.push_back(access);
 }
 
-void * GrEffect::operator new(size_t size) {
+void* GrEffect::operator new(size_t size) {
     return GrEffect_Globals::GetTLS()->allocate(size);
 }
 
diff --git a/src/gpu/GrSWMaskHelper.cpp b/src/gpu/GrSWMaskHelper.cpp
index 32a945b..0a4fe6a 100644
--- a/src/gpu/GrSWMaskHelper.cpp
+++ b/src/gpu/GrSWMaskHelper.cpp
@@ -198,7 +198,7 @@
     };
     GrAssert(!drawState->isStageEnabled(kPathMaskStage));
     drawState->stage(kPathMaskStage)->reset();
-    drawState->createTextureEffect(kPathMaskStage, texture);
+    drawState->createTextureEffect(kPathMaskStage, texture, SkMatrix::I());
     SkScalar w = SkIntToScalar(rect.width());
     SkScalar h = SkIntToScalar(rect.height());
     GrRect maskRect = GrRect::MakeWH(w / texture->width(),
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index a2c388e..f205569 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -443,7 +443,7 @@
     GrTexture* texture = fRenderTarget->asTexture();
     if (NULL != texture) {
         paint->colorStage(kBitmapTextureIdx)->setEffect(
-            SkNEW_ARGS(GrSingleTextureEffect, (texture)))->unref();
+            GrSingleTextureEffect::Create(texture, SkMatrix::I()))->unref();
         return true;
     }
     return false;
@@ -512,7 +512,7 @@
             SkColor filtered = colorFilter->filterColor(skPaint.getColor());
             grPaint->setColor(SkColor2GrColor(filtered));
         } else {
-            SkAutoTUnref<GrEffect> effect(colorFilter->asNewEffect(dev->context()));
+            SkAutoTUnref<GrEffectRef> effect(colorFilter->asNewEffect(dev->context()));
             if (NULL != effect.get()) {
                 grPaint->colorStage(kColorFilterTextureIdx)->setEffect(effect);
             } else {
@@ -544,7 +544,7 @@
         return false;
     }
 
-    SkAutoTUnref<GrEffect> effect(shader->asNewEffect(dev->context(), skPaint));
+    SkAutoTUnref<GrEffectRef> effect(shader->asNewEffect(dev->context(), skPaint));
     if (NULL != effect.get()) {
         grPaint->colorStage(kShaderTextureIdx)->setEffect(effect);
         return true;
@@ -796,7 +796,8 @@
             matrix.setIDiv(pathTexture->width(), pathTexture->height());
             // Blend pathTexture over blurTexture.
             context->setRenderTarget(blurTexture->asRenderTarget());
-            paint.colorStage(0)->setEffect(SkNEW_ARGS(GrSingleTextureEffect, (pathTexture, matrix)))->unref();
+            paint.colorStage(0)->setEffect(
+                GrSingleTextureEffect::Create(pathTexture, matrix))->unref();
             if (SkMaskFilter::kInner_BlurType == blurType) {
                 // inner:  dst = dst * src
                 paint.setBlendFunc(kDC_GrBlendCoeff, kZero_GrBlendCoeff);
@@ -827,7 +828,8 @@
     matrix.postIDiv(blurTexture->width(), blurTexture->height());
 
     grp->coverageStage(MASK_IDX)->reset();
-    grp->coverageStage(MASK_IDX)->setEffect(SkNEW_ARGS(GrSingleTextureEffect, (blurTexture, matrix)))->unref();
+    grp->coverageStage(MASK_IDX)->setEffect(
+        GrSingleTextureEffect::Create(blurTexture, matrix))->unref();
     context->drawRect(*grp, finalRect);
     return true;
 }
@@ -883,7 +885,7 @@
     m.setTranslate(-dstM.fBounds.fLeft*SK_Scalar1, -dstM.fBounds.fTop*SK_Scalar1);
     m.postIDiv(texture->width(), texture->height());
 
-    grp->coverageStage(MASK_IDX)->setEffect(SkNEW_ARGS(GrSingleTextureEffect, (texture, m)))->unref();
+    grp->coverageStage(MASK_IDX)->setEffect(GrSingleTextureEffect::Create(texture, m))->unref();
     GrRect d;
     d.setLTRB(SkIntToScalar(dstM.fBounds.fLeft),
               SkIntToScalar(dstM.fBounds.fTop),
@@ -1313,7 +1315,7 @@
     }
 
     GrRect textureDomain = GrRect::MakeEmpty();
-    SkAutoTUnref<GrEffect> effect;
+    SkAutoTUnref<GrEffectRef> effect;
     if (needsTextureDomain) {
         // Use a constrained texture domain to avoid color bleeding
         SkScalar left, top, right, bottom;
@@ -1338,7 +1340,7 @@
                                                    GrTextureDomainEffect::kClamp_WrapMode,
                                                    params.isBilerp()));
     } else {
-        effect.reset(SkNEW_ARGS(GrSingleTextureEffect, (texture, params)));
+        effect.reset(GrSingleTextureEffect::Create(texture, SkMatrix::I(), params));
     }
     grPaint->colorStage(kBitmapTextureIdx)->setEffect(effect);
     fContext->drawRectToRect(*grPaint, dstRect, paintRect, &m);
@@ -1350,7 +1352,7 @@
                   GrTexture* srcTexture,
                   GrTexture* dstTexture,
                   const GrRect& rect,
-                  GrEffect* effect) {
+                  GrEffectRef* effect) {
     SkASSERT(srcTexture && srcTexture->getContext() == context);
     GrContext::AutoMatrix am;
     am.setIdentity(context);
@@ -1375,7 +1377,7 @@
     desc.fWidth = SkScalarCeilToInt(rect.width());
     desc.fHeight = SkScalarCeilToInt(rect.height());
     desc.fConfig = kRGBA_8888_GrPixelConfig;
-    GrEffect* effect;
+    GrEffectRef* effect;
 
     if (filter->canFilterImageGPU()) {
         // Save the render target and set it to NULL, so we don't accidentally draw to it in the
@@ -1415,16 +1417,16 @@
     stage->reset();
     // draw sprite uses the default texture params
     SkAutoCachedTexture act(this, bitmap, NULL, &texture);
-    grPaint.colorStage(kBitmapTextureIdx)->setEffect(SkNEW_ARGS
-        (GrSingleTextureEffect, (texture)))->unref();
+    grPaint.colorStage(kBitmapTextureIdx)->setEffect(
+        GrSingleTextureEffect::Create(texture, SkMatrix::I()))->unref();
 
     SkImageFilter* filter = paint.getImageFilter();
     if (NULL != filter) {
         GrTexture* filteredTexture = filter_texture(this, fContext, texture, filter,
                  GrRect::MakeWH(SkIntToScalar(w), SkIntToScalar(h)));
         if (filteredTexture) {
-            grPaint.colorStage(kBitmapTextureIdx)->setEffect(SkNEW_ARGS
-                (GrSingleTextureEffect, (filteredTexture)))->unref();
+            grPaint.colorStage(kBitmapTextureIdx)->setEffect(
+                GrSingleTextureEffect::Create(filteredTexture, SkMatrix::I()))->unref();
             texture = filteredTexture;
             filteredTexture->unref();
         }
@@ -1497,8 +1499,8 @@
                                      SkIntToScalar(devTex->height()));
         GrTexture* filteredTexture = filter_texture(this, fContext, devTex, filter, rect);
         if (filteredTexture) {
-            grPaint.colorStage(kBitmapTextureIdx)->setEffect(SkNEW_ARGS
-                (GrSingleTextureEffect, (filteredTexture)))->unref();
+            grPaint.colorStage(kBitmapTextureIdx)->setEffect(
+                GrSingleTextureEffect::Create(filteredTexture, SkMatrix::I()))->unref();
             devTex = filteredTexture;
             filteredTexture->unref();
         }
diff --git a/src/gpu/effects/GrConfigConversionEffect.cpp b/src/gpu/effects/GrConfigConversionEffect.cpp
index d42896d..a547c1a 100644
--- a/src/gpu/effects/GrConfigConversionEffect.cpp
+++ b/src/gpu/effects/GrConfigConversionEffect.cpp
@@ -124,9 +124,9 @@
 
 GR_DEFINE_EFFECT_TEST(GrConfigConversionEffect);
 
-GrEffect* GrConfigConversionEffect::TestCreate(SkRandom* random,
-                                               GrContext* context,
-                                               GrTexture* textures[]) {
+GrEffectRef* GrConfigConversionEffect::TestCreate(SkRandom* random,
+                                                  GrContext* context,
+                                                  GrTexture* textures[]) {
     PMConversion pmConv = static_cast<PMConversion>(random->nextULessThan(kPMConversionCnt));
     bool swapRB;
     if (kNone_PMConversion == pmConv) {
@@ -134,10 +134,12 @@
     } else {
         swapRB = random->nextBool();
     }
-    return SkNEW_ARGS(GrConfigConversionEffect, (textures[GrEffectUnitTest::kSkiaPMTextureIdx],
-                                                 swapRB,
-                                                 pmConv,
-                                                 GrEffectUnitTest::TestMatrix(random)));
+    SkAutoTUnref<GrEffect> effect(SkNEW_ARGS(GrConfigConversionEffect,
+                                             (textures[GrEffectUnitTest::kSkiaPMTextureIdx],
+                                              swapRB,
+                                              pmConv,
+                                              GrEffectUnitTest::TestMatrix(random))));
+    return CreateEffectPtr(effect);
 }
 
 ///////////////////////////////////////////////////////////////////////////////
@@ -204,21 +206,22 @@
         // We then verify that two reads produced the same values.
 
         GrPaint paint;
-        SkAutoTUnref<GrEffect> pmToUPMEffect1(SkNEW_ARGS(GrConfigConversionEffect,
-                                                        (dataTex,
-                                                         false,
-                                                         *pmToUPMRule,
-                                                         SkMatrix::I())));
-        SkAutoTUnref<GrEffect> upmToPMEffect(SkNEW_ARGS(GrConfigConversionEffect,
-                                                       (readTex,
-                                                        false,
-                                                        *upmToPMRule,
-                                                        SkMatrix::I())));
-        SkAutoTUnref<GrEffect> pmToUPMEffect2(SkNEW_ARGS(GrConfigConversionEffect,
-                                                        (tempTex,
-                                                         false,
-                                                         *pmToUPMRule,
-                                                         SkMatrix::I())));
+        SkAutoTUnref<GrEffect> pmToUPM1(SkNEW_ARGS(GrConfigConversionEffect, (dataTex,
+                                                                              false,
+                                                                              *pmToUPMRule,
+                                                                              SkMatrix::I())));
+        SkAutoTUnref<GrEffect> upmToPM(SkNEW_ARGS(GrConfigConversionEffect, (readTex,
+                                                                             false,
+                                                                             *upmToPMRule,
+                                                                             SkMatrix::I())));
+        SkAutoTUnref<GrEffect> pmToUPM2(SkNEW_ARGS(GrConfigConversionEffect, (tempTex,
+                                                                              false,
+                                                                              *pmToUPMRule,
+                                                                              SkMatrix::I())));
+
+        SkAutoTUnref<GrEffectRef> pmToUPMEffect1(CreateEffectPtr(pmToUPM1));
+        SkAutoTUnref<GrEffectRef> upmToPMEffect(CreateEffectPtr(upmToPM));
+        SkAutoTUnref<GrEffectRef> pmToUPMEffect2(CreateEffectPtr(pmToUPM2));
 
         context->setRenderTarget(readTex->asRenderTarget());
         paint.colorStage(0)->setEffect(pmToUPMEffect1);
@@ -260,7 +263,7 @@
         // If we returned a GrConfigConversionEffect that was equivalent to a GrSingleTextureEffect
         // then we may pollute our texture cache with redundant shaders. So in the case that no
         // conversions were requested we instead return a GrSingleTextureEffect.
-        stage->setEffect(SkNEW_ARGS(GrSingleTextureEffect, (texture, matrix)))->unref();
+        stage->setEffect(GrSingleTextureEffect::Create(texture, matrix))->unref();
         return true;
     } else {
         if (kRGBA_8888_GrPixelConfig != texture->config() &&
@@ -269,9 +272,11 @@
             // The PM conversions assume colors are 0..255
             return false;
         }
-        stage->setEffect(SkNEW_ARGS(GrConfigConversionEffect, (texture,
-                                                               swapRedAndBlue,
-                                                               pmConversion, matrix)))->unref();
+        SkAutoTUnref<GrEffect> effect(SkNEW_ARGS(GrConfigConversionEffect, (texture,
+                                                                            swapRedAndBlue,
+                                                                            pmConversion,
+                                                                            matrix)));
+        stage->setEffect(CreateEffectPtr(effect))->unref();
         return true;
     }
 }
diff --git a/src/gpu/effects/GrConfigConversionEffect.h b/src/gpu/effects/GrConfigConversionEffect.h
index 48c776c..b8dd7d0 100644
--- a/src/gpu/effects/GrConfigConversionEffect.h
+++ b/src/gpu/effects/GrConfigConversionEffect.h
@@ -10,6 +10,7 @@
 
 #include "GrSingleTextureEffect.h"
 
+class GrEffectStage;
 class GrGLConfigConversionEffect;
 
 /**
diff --git a/src/gpu/effects/GrConvolutionEffect.cpp b/src/gpu/effects/GrConvolutionEffect.cpp
index 047dc41..1f4c094 100644
--- a/src/gpu/effects/GrConvolutionEffect.cpp
+++ b/src/gpu/effects/GrConvolutionEffect.cpp
@@ -180,9 +180,9 @@
 
 GR_DEFINE_EFFECT_TEST(GrConvolutionEffect);
 
-GrEffect* GrConvolutionEffect::TestCreate(SkRandom* random,
-                                          GrContext* context,
-                                          GrTexture* textures[]) {
+GrEffectRef* GrConvolutionEffect::TestCreate(SkRandom* random,
+                                             GrContext* context,
+                                             GrTexture* textures[]) {
     int texIdx = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx :
                                       GrEffectUnitTest::kAlphaTextureIdx;
     Direction dir = random->nextBool() ? kX_Direction : kY_Direction;
@@ -192,6 +192,6 @@
         kernel[i] = random->nextSScalar1();
     }
 
-    return SkNEW_ARGS(GrConvolutionEffect, (textures[texIdx], dir, radius, kernel));
+    return GrConvolutionEffect::Create(textures[texIdx], dir, radius,kernel);
 }
 
diff --git a/src/gpu/effects/GrConvolutionEffect.h b/src/gpu/effects/GrConvolutionEffect.h
index 3638c0c..ff661b2 100644
--- a/src/gpu/effects/GrConvolutionEffect.h
+++ b/src/gpu/effects/GrConvolutionEffect.h
@@ -22,13 +22,26 @@
 public:
 
     /// Convolve with an arbitrary user-specified kernel
-    GrConvolutionEffect(GrTexture*, Direction,
-                        int halfWidth, const float* kernel);
+    static GrEffectRef* Create(GrTexture* tex, Direction dir, int halfWidth, const float* kernel) {
+        SkAutoTUnref<GrEffect> effect(SkNEW_ARGS(GrConvolutionEffect, (tex,
+                                                                       dir,
+                                                                       halfWidth,
+                                                                       kernel)));
+        return CreateEffectPtr(effect);
+    }
 
     /// Convolve with a Gaussian kernel
-    GrConvolutionEffect(GrTexture*, Direction,
-                        int halfWidth,
-                        float gaussianSigma);
+    static GrEffectRef* Create(GrTexture* tex,
+                               Direction dir,
+                               int halfWidth,
+                               float gaussianSigma) {
+        SkAutoTUnref<GrEffect> effect(SkNEW_ARGS(GrConvolutionEffect, (tex,
+                                                                       dir,
+                                                                       halfWidth,
+                                                                       gaussianSigma)));
+        return CreateEffectPtr(effect);
+    }
+
     virtual ~GrConvolutionEffect();
 
     const float* kernel() const { return fKernel; }
@@ -56,6 +69,14 @@
     float fKernel[kMaxKernelWidth];
 
 private:
+    GrConvolutionEffect(GrTexture*, Direction,
+                        int halfWidth, const float* kernel);
+
+    /// Convolve with a Gaussian kernel
+    GrConvolutionEffect(GrTexture*, Direction,
+                        int halfWidth,
+                        float gaussianSigma);
+
     GR_DECLARE_EFFECT_TEST;
 
     typedef Gr1DKernelEffect INHERITED;
diff --git a/src/gpu/effects/GrSingleTextureEffect.cpp b/src/gpu/effects/GrSingleTextureEffect.cpp
index 2cf8347..18e35e4 100644
--- a/src/gpu/effects/GrSingleTextureEffect.cpp
+++ b/src/gpu/effects/GrSingleTextureEffect.cpp
@@ -57,24 +57,6 @@
 
 ///////////////////////////////////////////////////////////////////////////////
 
-GrSingleTextureEffect::GrSingleTextureEffect(GrTexture* texture)
-    : fTextureAccess(texture) {
-    fMatrix.reset();
-    this->addTextureAccess(&fTextureAccess);
-}
-
-GrSingleTextureEffect::GrSingleTextureEffect(GrTexture* texture, bool bilerp)
-    : fTextureAccess(texture, bilerp) {
-    fMatrix.reset();
-    this->addTextureAccess(&fTextureAccess);
-}
-
-GrSingleTextureEffect::GrSingleTextureEffect(GrTexture* texture, const GrTextureParams& params)
-    : fTextureAccess(texture, params) {
-    fMatrix.reset();
-    this->addTextureAccess(&fTextureAccess);
-}
-
 GrSingleTextureEffect::GrSingleTextureEffect(GrTexture* texture, const SkMatrix& m)
     : fTextureAccess(texture)
     , fMatrix(m) {
@@ -117,11 +99,11 @@
 
 GR_DEFINE_EFFECT_TEST(GrSingleTextureEffect);
 
-GrEffect* GrSingleTextureEffect::TestCreate(SkRandom* random,
-                                            GrContext* context,
-                                            GrTexture* textures[]) {
+GrEffectRef* GrSingleTextureEffect::TestCreate(SkRandom* random,
+                                               GrContext* context,
+                                               GrTexture* textures[]) {
     int texIdx = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx :
                                       GrEffectUnitTest::kAlphaTextureIdx;
     const SkMatrix& matrix = GrEffectUnitTest::TestMatrix(random);
-    return SkNEW_ARGS(GrSingleTextureEffect, (textures[texIdx], matrix));
+    return GrSingleTextureEffect::Create(textures[texIdx], matrix);
 }
diff --git a/src/gpu/effects/GrSingleTextureEffect.h b/src/gpu/effects/GrSingleTextureEffect.h
index b732913..fad2c21 100644
--- a/src/gpu/effects/GrSingleTextureEffect.h
+++ b/src/gpu/effects/GrSingleTextureEffect.h
@@ -19,17 +19,23 @@
  * output color is the texture color is modulated against the input color.
  */
 class GrSingleTextureEffect : public GrEffect {
-
 public:
-    /** These three constructors assume an identity matrix. TODO: Remove these.*/
-    GrSingleTextureEffect(GrTexture* texture); /* unfiltered, clamp mode */
-    GrSingleTextureEffect(GrTexture* texture, bool bilerp); /* clamp mode */
-    GrSingleTextureEffect(GrTexture* texture, const GrTextureParams&);
+    /* unfiltered, clamp mode */
+    static GrEffectRef* Create(GrTexture* tex, const SkMatrix& matrix) {
+        SkAutoTUnref<GrEffect> effect(SkNEW_ARGS(GrSingleTextureEffect, (tex, matrix)));
+        return CreateEffectPtr(effect);
+    }
 
-    /** These three constructors take an explicit matrix */
-    GrSingleTextureEffect(GrTexture*, const SkMatrix&); /* unfiltered, clamp mode */
-    GrSingleTextureEffect(GrTexture*, const SkMatrix&, bool bilerp); /* clamp mode */
-    GrSingleTextureEffect(GrTexture*, const SkMatrix&, const GrTextureParams&);
+    /* clamp mode */
+    static GrEffectRef* Create(GrTexture* tex, const SkMatrix& matrix, bool bilerp) {
+        SkAutoTUnref<GrEffect> effect(SkNEW_ARGS(GrSingleTextureEffect, (tex, matrix, bilerp)));
+        return CreateEffectPtr(effect);
+    }
+
+    static GrEffectRef* Create(GrTexture* tex, const SkMatrix& matrix, const GrTextureParams& p) {
+        SkAutoTUnref<GrEffect> effect(SkNEW_ARGS(GrSingleTextureEffect, (tex, matrix, p)));
+        return CreateEffectPtr(effect);
+    }
 
     virtual ~GrSingleTextureEffect();
 
@@ -50,7 +56,13 @@
         return INHERITED::isEqual(effect) && fMatrix.cheapEqualTo(ste.getMatrix());
     }
 
+protected:
+    GrSingleTextureEffect(GrTexture*, const SkMatrix&); /* unfiltered, clamp mode */
+    GrSingleTextureEffect(GrTexture*, const SkMatrix&, bool bilerp); /* clamp mode */
+    GrSingleTextureEffect(GrTexture*, const SkMatrix&, const GrTextureParams&);
+
 private:
+
     GR_DECLARE_EFFECT_TEST;
 
     GrTextureAccess fTextureAccess;
diff --git a/src/gpu/effects/GrTextureDomainEffect.cpp b/src/gpu/effects/GrTextureDomainEffect.cpp
index 6884682..74727a0 100644
--- a/src/gpu/effects/GrTextureDomainEffect.cpp
+++ b/src/gpu/effects/GrTextureDomainEffect.cpp
@@ -121,14 +121,14 @@
 
 ///////////////////////////////////////////////////////////////////////////////
 
-GrEffect* GrTextureDomainEffect::Create(GrTexture* texture,
-                                        const SkMatrix& matrix,
-                                        const GrRect& domain,
-                                        WrapMode wrapMode,
-                                        bool bilerp) {
+GrEffectRef* GrTextureDomainEffect::Create(GrTexture* texture,
+                                           const SkMatrix& matrix,
+                                           const GrRect& domain,
+                                           WrapMode wrapMode,
+                                           bool bilerp) {
     static const SkRect kFullRect = {0, 0, SK_Scalar1, SK_Scalar1};
     if (kClamp_WrapMode == wrapMode && domain.contains(kFullRect)) {
-        return SkNEW_ARGS(GrSingleTextureEffect, (texture, matrix, bilerp));
+        return GrSingleTextureEffect::Create(texture, matrix, bilerp);
     } else {
         SkRect clippedDomain;
         // We don't currently handle domains that are empty or don't intersect the texture.
@@ -142,8 +142,14 @@
         clippedDomain.fBottom = SkMinScalar(domain.fBottom, kFullRect.fBottom);
         GrAssert(clippedDomain.fLeft <= clippedDomain.fRight);
         GrAssert(clippedDomain.fTop <= clippedDomain.fBottom);
-        return SkNEW_ARGS(GrTextureDomainEffect,
-                          (texture, matrix, clippedDomain, wrapMode, bilerp));
+
+        SkAutoTUnref<GrEffect> effect(SkNEW_ARGS(GrTextureDomainEffect, (texture,
+                                                                         matrix,
+                                                                         clippedDomain,
+                                                                         wrapMode,
+                                                                         bilerp)));
+        return CreateEffectPtr(effect);
+
     }
 }
 
@@ -174,9 +180,9 @@
 
 GR_DEFINE_EFFECT_TEST(GrTextureDomainEffect);
 
-GrEffect* GrTextureDomainEffect::TestCreate(SkRandom* random,
-                                            GrContext* context,
-                                            GrTexture* textures[]) {
+GrEffectRef* GrTextureDomainEffect::TestCreate(SkRandom* random,
+                                               GrContext* context,
+                                               GrTexture* textures[]) {
     int texIdx = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx :
                                       GrEffectUnitTest::kAlphaTextureIdx;
     GrRect domain;
diff --git a/src/gpu/effects/GrTextureDomainEffect.h b/src/gpu/effects/GrTextureDomainEffect.h
index c1ce6d1..a5c2d70 100644
--- a/src/gpu/effects/GrTextureDomainEffect.h
+++ b/src/gpu/effects/GrTextureDomainEffect.h
@@ -34,11 +34,11 @@
         kDecal_WrapMode,
     };
 
-    static GrEffect* Create(GrTexture*,
-                            const SkMatrix&,
-                            const SkRect& domain,
-                            WrapMode,
-                            bool bilerp = false);
+    static GrEffectRef* Create(GrTexture*,
+                               const SkMatrix&,
+                               const SkRect& domain,
+                               WrapMode,
+                               bool bilerp = false);
 
     virtual ~GrTextureDomainEffect();