Emit shader code and uniforms for a mesh's child processors.
At this CL, these changes should be unreachable because we reject
any non-null child shaders on a SkMesh. A followup CL will remove
this limitation and incorporate tests for this functionality.
Bug: b/40045302
Change-Id: I6338133376c267471064bf2d743f75bf8897664a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/762119
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
3 files changed