Revert "Don't call SkGpuDevice::drawVertices from drawPoints when AA is required."
This reverts commit r10489.
Review URL: https://codereview.chromium.org/21496003
git-svn-id: http://skia.googlecode.com/svn/trunk@10492 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index f0206d6..61de982 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -598,10 +598,9 @@
return;
}
- // we only handle non-AA hairlines and paints without path effects or mask filters,
+ // we only handle hairlines and paints without path effects or mask filters,
// else we let the SkDraw call our drawPath()
- bool requiresAA = paint.isAntiAlias() && !fRenderTarget->isMultisampled();
- if (requiresAA || width > 0 || paint.getPathEffect() || paint.getMaskFilter()) {
+ if (width > 0 || paint.getPathEffect() || paint.getMaskFilter()) {
draw.drawPoints(mode, count, pts, paint, true);
return;
}