Fix line endings in Gr files and set svn eol style to LF


git-svn-id: http://skia.googlecode.com/svn/trunk@832 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gpu/src/GrGLUtil.cpp b/gpu/src/GrGLUtil.cpp
index f531a6b..e128d35 100644
--- a/gpu/src/GrGLUtil.cpp
+++ b/gpu/src/GrGLUtil.cpp
@@ -1,255 +1,255 @@
-/*

- Copyright 2010 Google Inc.

-

- Licensed under the Apache License, Version 2.0 (the "License");

- you may not use this file except in compliance with the License.

- You may obtain a copy of the License at

-

- http://www.apache.org/licenses/LICENSE-2.0

-

- Unless required by applicable law or agreed to in writing, software

- distributed under the License is distributed on an "AS IS" BASIS,

- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.

- See the License for the specific language governing permissions and

- limitations under the License.

- */

-

-#include "GrGLConfig.h"

-#include "GrTypes.h"

-#include <stdio.h>

-

-bool has_gl_extension(const char* ext) {

-    const char* glstr = (const char*) glGetString(GL_EXTENSIONS);

-

-    int extLength = strlen(ext);

-

-    while (true) {

-        int n = strcspn(glstr, " ");

-        if (n == extLength && 0 == strncmp(ext, glstr, n)) {

-            return true;

-        }

-        if (0 == glstr[n]) {

-            return false;

-        }

-        glstr += n+1;

-    }

-}

-

-void gl_version(int* major, int* minor) {

-    const char* v = (const char*) glGetString(GL_VERSION);

-    if (NULL == v) {

-        GrAssert(0);

-        *major = 0;

-        *minor = 0;

-        return;

-    }

-#if GR_SUPPORT_GLDESKTOP

-    int n = sscanf(v, "%d.%d", major, minor);

-    if (n != 2) {

-        GrAssert(0);

-        *major = 0;

-        *minor = 0;

-        return;

-    }

-#else

-    char profile[2];

-    int n = sscanf(v, "OpenGL ES-%c%c %d.%d", profile, profile+1, major, minor);

-    bool ok = 4 == n;

-    if (!ok) {

-        int n = sscanf(v, "OpenGL ES %d.%d", major, minor);

-        ok = 2 == n;

-    }

-    if (!ok) {

-        GrAssert(0);

-        *major = 0;

-        *minor = 0;

-        return;

-    }

-#endif

-}

-

-#if defined(GR_GL_PROC_ADDRESS_HEADER)

-    #include GR_GL_PROC_ADDRESS_HEADER

-#endif

-

-typedef void (*glProc)(void);

-

-#define GET_PROC(EXT_STRUCT, PROC_NAME) \

-    *(GrTCast<glProc*>(&(EXT_STRUCT-> PROC_NAME))) = (glProc)GR_GL_PROC_ADDRESS((gl ## PROC_NAME)); \

-    GrAssert(NULL != EXT_STRUCT-> PROC_NAME)

-

-#define GET_SUFFIX_PROC(EXT_STRUCT, PROC_NAME, SUFFIX) \

-    *(GrTCast<glProc*>(&(EXT_STRUCT-> PROC_NAME))) = (glProc)GR_GL_PROC_ADDRESS((gl ## PROC_NAME ## SUFFIX)); \

-    GrAssert(NULL != EXT_STRUCT-> PROC_NAME)

-

-extern void GrGLInitExtensions(GrGLExts* exts) {

-    exts->GenFramebuffers                   = NULL;

-    exts->BindFramebuffer                   = NULL;

-    exts->FramebufferTexture2D              = NULL;

-    exts->CheckFramebufferStatus            = NULL;

-    exts->DeleteFramebuffers                = NULL;

-    exts->RenderbufferStorage               = NULL;

-    exts->GenRenderbuffers                  = NULL;

-    exts->DeleteRenderbuffers               = NULL;

-    exts->FramebufferRenderbuffer           = NULL;

-    exts->BindRenderbuffer                  = NULL;

-    exts->RenderbufferStorageMultisample    = NULL;

-    exts->BlitFramebuffer                   = NULL;

-    exts->ResolveMultisampleFramebuffer     = NULL;

-    exts->FramebufferTexture2DMultisample   = NULL;

-    exts->MapBuffer                         = NULL;

-    exts->UnmapBuffer                       = NULL;

-

-    GLint major, minor;

-    gl_version(&major, &minor);

-

-    bool fboFound = false;

-#if GR_SUPPORT_GLDESKTOP

-    #if defined(GL_VERSION_3_0) && GL_VERSION_3_0

-    if (!fboFound && major >= 3) { // all of ARB_fbo is in 3.x

-        exts->GenFramebuffers                   = glGenFramebuffers;

-        exts->BindFramebuffer                   = glBindFramebuffer;

-        exts->FramebufferTexture2D              = glFramebufferTexture2D;

-        exts->CheckFramebufferStatus            = glCheckFramebufferStatus;

-        exts->DeleteFramebuffers                = glDeleteFramebuffers;

-        exts->RenderbufferStorage               = glRenderbufferStorage;

-        exts->GenRenderbuffers                  = glGenRenderbuffers;

-        exts->DeleteRenderbuffers               = glDeleteRenderbuffers;

-        exts->FramebufferRenderbuffer           = glFramebufferRenderbuffer;

-        exts->BindRenderbuffer                  = glBindRenderbuffer;

-        exts->RenderbufferStorageMultisample    = glRenderbufferStorageMultisample;

-        exts->BlitFramebuffer                   = glBlitFramebuffer;

-        fboFound = true;

-    }

-    #endif

-    #if GL_ARB_framebuffer_object

-    if (!fboFound && has_gl_extension("GL_ARB_framebuffer_object")) {

-        // GL_ARB_framebuffer_object doesn't use ARB suffix.

-        GET_PROC(exts, GenFramebuffers);

-        GET_PROC(exts, BindFramebuffer);

-        GET_PROC(exts, FramebufferTexture2D);

-        GET_PROC(exts, CheckFramebufferStatus);

-        GET_PROC(exts, DeleteFramebuffers);

-        GET_PROC(exts, RenderbufferStorage);

-        GET_PROC(exts, GenRenderbuffers);

-        GET_PROC(exts, DeleteRenderbuffers);

-        GET_PROC(exts, FramebufferRenderbuffer);

-        GET_PROC(exts, BindRenderbuffer);

-        GET_PROC(exts, RenderbufferStorageMultisample);

-        GET_PROC(exts, BlitFramebuffer);

-        fboFound = true;

-    }

-    #endif

-    // Mac doesn't declare prototypes for EXT FBO extensions

-    #if GL_EXT_framebuffer_object && !GR_MAC_BUILD

-    if (!fboFound && has_gl_extension("GL_EXT_framebuffer_object")) {

-        GET_SUFFIX_PROC(exts, GenFramebuffers, EXT);

-        GET_SUFFIX_PROC(exts, BindFramebuffer, EXT);

-        GET_SUFFIX_PROC(exts, FramebufferTexture2D, EXT);

-        GET_SUFFIX_PROC(exts, CheckFramebufferStatus, EXT);

-        GET_SUFFIX_PROC(exts, DeleteFramebuffers, EXT);

-        GET_SUFFIX_PROC(exts, RenderbufferStorage, EXT);

-        GET_SUFFIX_PROC(exts, GenRenderbuffers, EXT);

-        GET_SUFFIX_PROC(exts, DeleteRenderbuffers, EXT);

-        GET_SUFFIX_PROC(exts, FramebufferRenderbuffer, EXT);

-        GET_SUFFIX_PROC(exts, BindRenderbuffer, EXT);

-        fboFound = true;

-        // check for fbo ms and fbo blit

-        #if GL_EXT_framebuffer_multisample

-        if (has_gl_extension("GL_EXT_framebuffer_multisample")) {

-            GET_SUFFIX_PROC(exts, RenderbufferStorageMultisample, EXT);

-        }

-        #endif

-        #if GL_EXT_framebuffer_blit

-        if (has_gl_extension("GL_EXT_framebuffer_blit")) {

-            GET_SUFFIX_PROC(exts, BlitFramebuffer, EXT);

-        }

-        #endif

-    }

-    #endif

-    if (!fboFound) {

-        // we require some form of FBO

-        GrAssert(!"No FBOs supported?");

-    }

-    // we assume we have at least GL 1.5 or higher (VBOs introduced in 1.5)

-    exts->MapBuffer     = glMapBuffer;

-    exts->UnmapBuffer   = glUnmapBuffer;

-#else // !GR_SUPPORT_GLDESKTOP

-    #if GR_SUPPORT_GLES2

-    if (!fboFound && major >= 2) {// ES 2.0 supports FBO

-        exts->GenFramebuffers                   = glGenFramebuffers;

-        exts->BindFramebuffer                   = glBindFramebuffer;

-        exts->FramebufferTexture2D              = glFramebufferTexture2D;

-        exts->CheckFramebufferStatus            = glCheckFramebufferStatus;

-        exts->DeleteFramebuffers                = glDeleteFramebuffers;

-        exts->RenderbufferStorage               = glRenderbufferStorage;

-        exts->GenRenderbuffers                  = glGenRenderbuffers;

-        exts->DeleteRenderbuffers               = glDeleteRenderbuffers;

-        exts->FramebufferRenderbuffer           = glFramebufferRenderbuffer;

-        exts->BindRenderbuffer                  = glBindRenderbuffer;

-        fboFound = true;

-    }

-    #endif

-    #if GL_OES_framebuffer_object

-    if (!fboFound && has_gl_extension("GL_OES_framebuffer_object")) {

-        GET_SUFFIX_PROC(exts, GenFramebuffers, OES);

-        GET_SUFFIX_PROC(exts, BindFramebuffer, OES);

-        GET_SUFFIX_PROC(exts, FramebufferTexture2D, OES);

-        GET_SUFFIX_PROC(exts, CheckFramebufferStatus, OES);

-        GET_SUFFIX_PROC(exts, DeleteFramebuffers, OES);

-        GET_SUFFIX_PROC(exts, RenderbufferStorage, OES);

-        GET_SUFFIX_PROC(exts, GenRenderbuffers, OES);

-        GET_SUFFIX_PROC(exts, DeleteRenderbuffers, OES);

-        GET_SUFFIX_PROC(exts, FramebufferRenderbuffer, OES);

-        GET_SUFFIX_PROC(exts, BindRenderbuffer, OES);

-    }

-    #endif

-

-    if (!fboFound) {

-        // we require some form of FBO

-        GrAssert(!"No FBOs supported?");

-    }

-

-    #if GL_APPLE_framebuffer_multisample

-    if (has_gl_extension("GL_APPLE_framebuffer_multisample")) {

-        GET_SUFFIX_PROC(exts, ResolveMultisampleFramebuffer, APPLE);

-    }

-    #endif

-

-    #if GL_IMG_multisampled_render_to_texture

-    if (has_gl_extension("GL_IMG_multisampled_render_to_texture")) {

-        GET_SUFFIX_PROC(exts, FramebufferTexture2DMultisample, IMG);

-    }

-    #endif

-

-    #if GL_OES_mapbuffer

-    if (has_gl_extension("GL_OES_mapbuffer")) {

-        GET_SUFFIX_PROC(exts, MapBuffer, OES);

-        GET_SUFFIX_PROC(exts, UnmapBuffer, OES);

-    }

-    #endif

-#endif // !GR_SUPPORT_GLDESKTOP

-}

-

-

-///////////////////////////////////////////////////////////////////////////////

-

-void GrGLCheckErr(const char* location, const char* call) {

-    uint32_t err =  glGetError();

-    if (GL_NO_ERROR != err) {

-        GrPrintf("---- glGetError %x", err);

-        if (NULL != location) {

-            GrPrintf(" at\n\t%s", location);

-        }

-        if (NULL != call) {

-            GrPrintf("\n\t\t%s", call);

-        }

-        GrPrintf("\n");

-    }

-}

-

-///////////////////////////////////////////////////////////////////////////////

-

-bool gLogCallsGL = !!(GR_GL_LOG_CALLS_START);

-

-bool gCheckErrorGL = !!(GR_GL_CHECK_ERROR_START);

+/*
+ Copyright 2010 Google Inc.
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+ */
+
+#include "GrGLConfig.h"
+#include "GrTypes.h"
+#include <stdio.h>
+
+bool has_gl_extension(const char* ext) {
+    const char* glstr = (const char*) glGetString(GL_EXTENSIONS);
+
+    int extLength = strlen(ext);
+
+    while (true) {
+        int n = strcspn(glstr, " ");
+        if (n == extLength && 0 == strncmp(ext, glstr, n)) {
+            return true;
+        }
+        if (0 == glstr[n]) {
+            return false;
+        }
+        glstr += n+1;
+    }
+}
+
+void gl_version(int* major, int* minor) {
+    const char* v = (const char*) glGetString(GL_VERSION);
+    if (NULL == v) {
+        GrAssert(0);
+        *major = 0;
+        *minor = 0;
+        return;
+    }
+#if GR_SUPPORT_GLDESKTOP
+    int n = sscanf(v, "%d.%d", major, minor);
+    if (n != 2) {
+        GrAssert(0);
+        *major = 0;
+        *minor = 0;
+        return;
+    }
+#else
+    char profile[2];
+    int n = sscanf(v, "OpenGL ES-%c%c %d.%d", profile, profile+1, major, minor);
+    bool ok = 4 == n;
+    if (!ok) {
+        int n = sscanf(v, "OpenGL ES %d.%d", major, minor);
+        ok = 2 == n;
+    }
+    if (!ok) {
+        GrAssert(0);
+        *major = 0;
+        *minor = 0;
+        return;
+    }
+#endif
+}
+
+#if defined(GR_GL_PROC_ADDRESS_HEADER)
+    #include GR_GL_PROC_ADDRESS_HEADER
+#endif
+
+typedef void (*glProc)(void);
+
+#define GET_PROC(EXT_STRUCT, PROC_NAME) \
+    *(GrTCast<glProc*>(&(EXT_STRUCT-> PROC_NAME))) = (glProc)GR_GL_PROC_ADDRESS((gl ## PROC_NAME)); \
+    GrAssert(NULL != EXT_STRUCT-> PROC_NAME)
+
+#define GET_SUFFIX_PROC(EXT_STRUCT, PROC_NAME, SUFFIX) \
+    *(GrTCast<glProc*>(&(EXT_STRUCT-> PROC_NAME))) = (glProc)GR_GL_PROC_ADDRESS((gl ## PROC_NAME ## SUFFIX)); \
+    GrAssert(NULL != EXT_STRUCT-> PROC_NAME)
+
+extern void GrGLInitExtensions(GrGLExts* exts) {
+    exts->GenFramebuffers                   = NULL;
+    exts->BindFramebuffer                   = NULL;
+    exts->FramebufferTexture2D              = NULL;
+    exts->CheckFramebufferStatus            = NULL;
+    exts->DeleteFramebuffers                = NULL;
+    exts->RenderbufferStorage               = NULL;
+    exts->GenRenderbuffers                  = NULL;
+    exts->DeleteRenderbuffers               = NULL;
+    exts->FramebufferRenderbuffer           = NULL;
+    exts->BindRenderbuffer                  = NULL;
+    exts->RenderbufferStorageMultisample    = NULL;
+    exts->BlitFramebuffer                   = NULL;
+    exts->ResolveMultisampleFramebuffer     = NULL;
+    exts->FramebufferTexture2DMultisample   = NULL;
+    exts->MapBuffer                         = NULL;
+    exts->UnmapBuffer                       = NULL;
+
+    GLint major, minor;
+    gl_version(&major, &minor);
+
+    bool fboFound = false;
+#if GR_SUPPORT_GLDESKTOP
+    #if defined(GL_VERSION_3_0) && GL_VERSION_3_0
+    if (!fboFound && major >= 3) { // all of ARB_fbo is in 3.x
+        exts->GenFramebuffers                   = glGenFramebuffers;
+        exts->BindFramebuffer                   = glBindFramebuffer;
+        exts->FramebufferTexture2D              = glFramebufferTexture2D;
+        exts->CheckFramebufferStatus            = glCheckFramebufferStatus;
+        exts->DeleteFramebuffers                = glDeleteFramebuffers;
+        exts->RenderbufferStorage               = glRenderbufferStorage;
+        exts->GenRenderbuffers                  = glGenRenderbuffers;
+        exts->DeleteRenderbuffers               = glDeleteRenderbuffers;
+        exts->FramebufferRenderbuffer           = glFramebufferRenderbuffer;
+        exts->BindRenderbuffer                  = glBindRenderbuffer;
+        exts->RenderbufferStorageMultisample    = glRenderbufferStorageMultisample;
+        exts->BlitFramebuffer                   = glBlitFramebuffer;
+        fboFound = true;
+    }
+    #endif
+    #if GL_ARB_framebuffer_object
+    if (!fboFound && has_gl_extension("GL_ARB_framebuffer_object")) {
+        // GL_ARB_framebuffer_object doesn't use ARB suffix.
+        GET_PROC(exts, GenFramebuffers);
+        GET_PROC(exts, BindFramebuffer);
+        GET_PROC(exts, FramebufferTexture2D);
+        GET_PROC(exts, CheckFramebufferStatus);
+        GET_PROC(exts, DeleteFramebuffers);
+        GET_PROC(exts, RenderbufferStorage);
+        GET_PROC(exts, GenRenderbuffers);
+        GET_PROC(exts, DeleteRenderbuffers);
+        GET_PROC(exts, FramebufferRenderbuffer);
+        GET_PROC(exts, BindRenderbuffer);
+        GET_PROC(exts, RenderbufferStorageMultisample);
+        GET_PROC(exts, BlitFramebuffer);
+        fboFound = true;
+    }
+    #endif
+    // Mac doesn't declare prototypes for EXT FBO extensions
+    #if GL_EXT_framebuffer_object && !GR_MAC_BUILD
+    if (!fboFound && has_gl_extension("GL_EXT_framebuffer_object")) {
+        GET_SUFFIX_PROC(exts, GenFramebuffers, EXT);
+        GET_SUFFIX_PROC(exts, BindFramebuffer, EXT);
+        GET_SUFFIX_PROC(exts, FramebufferTexture2D, EXT);
+        GET_SUFFIX_PROC(exts, CheckFramebufferStatus, EXT);
+        GET_SUFFIX_PROC(exts, DeleteFramebuffers, EXT);
+        GET_SUFFIX_PROC(exts, RenderbufferStorage, EXT);
+        GET_SUFFIX_PROC(exts, GenRenderbuffers, EXT);
+        GET_SUFFIX_PROC(exts, DeleteRenderbuffers, EXT);
+        GET_SUFFIX_PROC(exts, FramebufferRenderbuffer, EXT);
+        GET_SUFFIX_PROC(exts, BindRenderbuffer, EXT);
+        fboFound = true;
+        // check for fbo ms and fbo blit
+        #if GL_EXT_framebuffer_multisample
+        if (has_gl_extension("GL_EXT_framebuffer_multisample")) {
+            GET_SUFFIX_PROC(exts, RenderbufferStorageMultisample, EXT);
+        }
+        #endif
+        #if GL_EXT_framebuffer_blit
+        if (has_gl_extension("GL_EXT_framebuffer_blit")) {
+            GET_SUFFIX_PROC(exts, BlitFramebuffer, EXT);
+        }
+        #endif
+    }
+    #endif
+    if (!fboFound) {
+        // we require some form of FBO
+        GrAssert(!"No FBOs supported?");
+    }
+    // we assume we have at least GL 1.5 or higher (VBOs introduced in 1.5)
+    exts->MapBuffer     = glMapBuffer;
+    exts->UnmapBuffer   = glUnmapBuffer;
+#else // !GR_SUPPORT_GLDESKTOP
+    #if GR_SUPPORT_GLES2
+    if (!fboFound && major >= 2) {// ES 2.0 supports FBO
+        exts->GenFramebuffers                   = glGenFramebuffers;
+        exts->BindFramebuffer                   = glBindFramebuffer;
+        exts->FramebufferTexture2D              = glFramebufferTexture2D;
+        exts->CheckFramebufferStatus            = glCheckFramebufferStatus;
+        exts->DeleteFramebuffers                = glDeleteFramebuffers;
+        exts->RenderbufferStorage               = glRenderbufferStorage;
+        exts->GenRenderbuffers                  = glGenRenderbuffers;
+        exts->DeleteRenderbuffers               = glDeleteRenderbuffers;
+        exts->FramebufferRenderbuffer           = glFramebufferRenderbuffer;
+        exts->BindRenderbuffer                  = glBindRenderbuffer;
+        fboFound = true;
+    }
+    #endif
+    #if GL_OES_framebuffer_object
+    if (!fboFound && has_gl_extension("GL_OES_framebuffer_object")) {
+        GET_SUFFIX_PROC(exts, GenFramebuffers, OES);
+        GET_SUFFIX_PROC(exts, BindFramebuffer, OES);
+        GET_SUFFIX_PROC(exts, FramebufferTexture2D, OES);
+        GET_SUFFIX_PROC(exts, CheckFramebufferStatus, OES);
+        GET_SUFFIX_PROC(exts, DeleteFramebuffers, OES);
+        GET_SUFFIX_PROC(exts, RenderbufferStorage, OES);
+        GET_SUFFIX_PROC(exts, GenRenderbuffers, OES);
+        GET_SUFFIX_PROC(exts, DeleteRenderbuffers, OES);
+        GET_SUFFIX_PROC(exts, FramebufferRenderbuffer, OES);
+        GET_SUFFIX_PROC(exts, BindRenderbuffer, OES);
+    }
+    #endif
+
+    if (!fboFound) {
+        // we require some form of FBO
+        GrAssert(!"No FBOs supported?");
+    }
+
+    #if GL_APPLE_framebuffer_multisample
+    if (has_gl_extension("GL_APPLE_framebuffer_multisample")) {
+        GET_SUFFIX_PROC(exts, ResolveMultisampleFramebuffer, APPLE);
+    }
+    #endif
+
+    #if GL_IMG_multisampled_render_to_texture
+    if (has_gl_extension("GL_IMG_multisampled_render_to_texture")) {
+        GET_SUFFIX_PROC(exts, FramebufferTexture2DMultisample, IMG);
+    }
+    #endif
+
+    #if GL_OES_mapbuffer
+    if (has_gl_extension("GL_OES_mapbuffer")) {
+        GET_SUFFIX_PROC(exts, MapBuffer, OES);
+        GET_SUFFIX_PROC(exts, UnmapBuffer, OES);
+    }
+    #endif
+#endif // !GR_SUPPORT_GLDESKTOP
+}
+
+
+///////////////////////////////////////////////////////////////////////////////
+
+void GrGLCheckErr(const char* location, const char* call) {
+    uint32_t err =  glGetError();
+    if (GL_NO_ERROR != err) {
+        GrPrintf("---- glGetError %x", err);
+        if (NULL != location) {
+            GrPrintf(" at\n\t%s", location);
+        }
+        if (NULL != call) {
+            GrPrintf("\n\t\t%s", call);
+        }
+        GrPrintf("\n");
+    }
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+bool gLogCallsGL = !!(GR_GL_LOG_CALLS_START);
+
+bool gCheckErrorGL = !!(GR_GL_CHECK_ERROR_START);