Don't use GrDrawTarget's AA state bit to convey whether to do custom-aa
Review URL: http://codereview.appspot.com/5314061/
git-svn-id: http://skia.googlecode.com/svn/trunk@2539 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/GrPathRenderer.cpp b/src/gpu/GrPathRenderer.cpp
index 929941a..a4f7d0c 100644
--- a/src/gpu/GrPathRenderer.cpp
+++ b/src/gpu/GrPathRenderer.cpp
@@ -16,6 +16,7 @@
void GrPathRenderer::setPath(GrDrawTarget* target,
const SkPath* path,
GrPathFill fill,
+ bool antiAlias,
const GrPoint* translate) {
GrAssert(NULL == fPath);
GrAssert(NULL == fTarget);
@@ -24,6 +25,7 @@
fTarget = target;
fPath = path;
fFill = fill;
+ fAntiAlias = antiAlias;
if (NULL != translate) {
fTranslate = *translate;
} else {