Don't use GrDrawTarget's AA state bit to convey whether to do custom-aa

Review URL: http://codereview.appspot.com/5314061/



git-svn-id: http://skia.googlecode.com/svn/trunk@2539 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/GrPathRenderer.cpp b/src/gpu/GrPathRenderer.cpp
index 929941a..a4f7d0c 100644
--- a/src/gpu/GrPathRenderer.cpp
+++ b/src/gpu/GrPathRenderer.cpp
@@ -16,6 +16,7 @@
 void GrPathRenderer::setPath(GrDrawTarget* target,
                              const SkPath* path,
                              GrPathFill fill,
+                             bool antiAlias,
                              const GrPoint* translate) {
     GrAssert(NULL == fPath);
     GrAssert(NULL == fTarget);
@@ -24,6 +25,7 @@
     fTarget = target;
     fPath = path;
     fFill = fill;
+    fAntiAlias = antiAlias;
     if (NULL != translate) {
         fTranslate = *translate;
     } else {