commit | d34ac096a93d7c20fa02ec93b083dd7636db8376 | [log] [tgz] |
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author | Nicolette Prevost <nicolettep@google.com> | Thu Oct 06 15:15:13 2022 -0400 |
committer | SkCQ <skcq-be@skia-corp.google.com.iam.gserviceaccount.com> | Thu Oct 06 19:59:23 2022 +0000 |
tree | 5a2f5c64a979805a0df795b14e60f7fb476544e2 | |
parent | a454bfcdca9d2e023965d1d9f02d4c17b894caaf [diff] |
[graphite] Use runtime effect blocks for runtime color filters, blenders, shaders With the removal of prelocal matrices (https://skia-review.googlesource.com/c/skia/+/573077), the runtime color filter block no longer has unique handling compared to the more generic runtime shader block. This CL deletes RuntimeColorFilterBlock and its child, RuntimeBlenderBlock, renames RuntimeShaderBlock to RuntimeEffectBlock, and now utilizes this block for all runtime effects. Change-Id: I3bce86f33b5808d57c146aaa962df99b9b90e3c6 Bug: b/251453923 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/588576 Reviewed-by: John Stiles <johnstiles@google.com> Commit-Queue: Nicolette Prevost <nicolettep@google.com>