Use a prioritized list of path renderers in Gr.

http://codereview.appspot.com/4867058



git-svn-id: http://skia.googlecode.com/svn/trunk@2143 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gpu/src/GrTesselatedPathRenderer.cpp b/gpu/src/GrTesselatedPathRenderer.cpp
index 9a72101..aca6ec2 100644
--- a/gpu/src/GrTesselatedPathRenderer.cpp
+++ b/gpu/src/GrTesselatedPathRenderer.cpp
@@ -608,8 +608,8 @@
     GrAlwaysAssert(!"multipass stencil should not be needed");
 }
 
-bool GrTesselatedPathRenderer::supportsAA(GrDrawTarget* target,
-                                                  const SkPath& path,
-                                                  GrPathFill fill) {
+bool GrTesselatedPathRenderer::supportsAA(const GrDrawTarget* target,
+                                          const SkPath& path,
+                                          GrPathFill fill) {
     return true;
 }