commit | 3008519e9f977cd60194841d558a4f45c28e9833 | [log] [tgz] |
---|---|---|
author | bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | Fri Aug 19 15:42:31 2011 +0000 |
committer | bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | Fri Aug 19 15:42:31 2011 +0000 |
tree | 7b78cc819df914fc17e26ce3888bdee81349c1b6 | |
parent | b0951405962926cc649d8cf1eabe19f747c4bf6d [diff] [blame] |
Use a prioritized list of path renderers in Gr. http://codereview.appspot.com/4867058 git-svn-id: http://skia.googlecode.com/svn/trunk@2143 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gpu/src/GrTesselatedPathRenderer.cpp b/gpu/src/GrTesselatedPathRenderer.cpp index 9a72101..aca6ec2 100644 --- a/gpu/src/GrTesselatedPathRenderer.cpp +++ b/gpu/src/GrTesselatedPathRenderer.cpp
@@ -608,8 +608,8 @@ GrAlwaysAssert(!"multipass stencil should not be needed"); } -bool GrTesselatedPathRenderer::supportsAA(GrDrawTarget* target, - const SkPath& path, - GrPathFill fill) { +bool GrTesselatedPathRenderer::supportsAA(const GrDrawTarget* target, + const SkPath& path, + GrPathFill fill) { return true; }