Win7/8 compiler warnings/errors fix for r9980



git-svn-id: http://skia.googlecode.com/svn/trunk@9991 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gm/xfermodeimagefilter.cpp b/gm/xfermodeimagefilter.cpp
index e602c70..ca7b677 100644
--- a/gm/xfermodeimagefilter.cpp
+++ b/gm/xfermodeimagefilter.cpp
@@ -167,8 +167,10 @@
             (mode, offsetBackground, offsetForeground)));
         paint.setImageFilter(filter);
         canvas->save();
-        canvas->clipRect(SkRect::MakeXYWH(x, y,
-            SkIntToScalar(fBitmap.width() + 4), SkIntToScalar(fBitmap.height() + 4)));
+        canvas->clipRect(SkRect::MakeXYWH(SkIntToScalar(x), 
+                                          SkIntToScalar(y),
+                                          SkIntToScalar(fBitmap.width() + 4), 
+                                          SkIntToScalar(fBitmap.height() + 4)));
         canvas->drawPaint(paint);
         canvas->restore();
         x += fBitmap.width() + MARGIN;
@@ -181,8 +183,10 @@
         filter.reset(SkNEW_ARGS(SkXfermodeImageFilter, (mode, offsetBackground, offsetForeground)));
         paint.setImageFilter(filter);
         canvas->save();
-        canvas->clipRect(SkRect::MakeXYWH(x, y,
-            SkIntToScalar(fBitmap.width() + 4), SkIntToScalar(fBitmap.height() + 4)));
+        canvas->clipRect(SkRect::MakeXYWH(SkIntToScalar(x), 
+                                          SkIntToScalar(y),
+                                          SkIntToScalar(fBitmap.width() + 4), 
+                                          SkIntToScalar(fBitmap.height() + 4)));
         canvas->drawPaint(paint);
         canvas->restore();
     }
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index d9de0ca..3b0d143 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -1432,14 +1432,14 @@
     }
 
     fContext->drawRectToRect(grPaint,
-                            GrRect::MakeXYWH(SkIntToScalar(left),
-                                            SkIntToScalar(top),
-                                            SkIntToScalar(w),
-                                            SkIntToScalar(h)),
-                            GrRect::MakeXYWH(offset.fX,
-                                             offset.fY,
-                                             SK_Scalar1 * w / texture->width(),
-                                             SK_Scalar1 * h / texture->height()));
+                             GrRect::MakeXYWH(SkIntToScalar(left),
+                                              SkIntToScalar(top),
+                                              SkIntToScalar(w),
+                                              SkIntToScalar(h)),
+                             GrRect::MakeXYWH(SkIntToScalar(offset.fX),
+                                              SkIntToScalar(offset.fY),
+                                              SK_Scalar1 * w / texture->width(),
+                                              SK_Scalar1 * h / texture->height()));
 }
 
 void SkGpuDevice::drawBitmapRect(const SkDraw& draw, const SkBitmap& bitmap,