Handle kA8 bitmaps drawing through a matrix (was infinitely recursive)
git-svn-id: http://skia.googlecode.com/svn/trunk@95 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/samplecode/SampleRegion.cpp b/samplecode/SampleRegion.cpp
index d3fe062..fd20a81 100644
--- a/samplecode/SampleRegion.cpp
+++ b/samplecode/SampleRegion.cpp
@@ -219,6 +219,24 @@
}
this->drawBG(canvas);
+ if (false) {
+ SkPaint paint;
+ paint.setAntiAlias(true);
+ SkBitmap bm;
+ bm.setConfig(SkBitmap::kA8_Config, 100, 100);
+ bm.allocPixels();
+ bm.eraseColor(0);
+ SkCanvas c(bm);
+ c.drawCircle(50, 50, 50, paint);
+
+ paint.setColor(SK_ColorBLUE);
+ canvas->drawBitmap(bm, 0, 0, &paint);
+ canvas->scale(SK_Scalar1/2, SK_Scalar1/2);
+ paint.setColor(SK_ColorRED);
+ canvas->drawBitmap(bm, 0, 0, &paint);
+ return;
+ }
+
#ifdef SK_DEBUG
if (true) {
SkRegion a, b, c;